Alpha 0.8.5 is now available!

Blood And Zombies

Blood, guts, meat. Humanity's waging total war against a horrific zombie apocalypse. Lead one of four of humanity's deadliest survivors against the horde in this first person, wave defense shooter. Load up your guns, set up turrets, sharpen your skills, and maybe you'll make it through the night.

Hello dear players! We are pleased to inform you that we have released the Alpha 0.8.5 update. This update has changes to a large number of old bugs and bug fixes in the network game. It fixes an issue in multiplayer where over time the player stops streaming data and objects start to freeze or players start to move very fast. It also fixed an issue that players often encountered after the release of the multiplayer game, this is the inability to reload weapons. If you encounter something similar, please write to us in the discussions and we will try to quickly fix them. Added to some types of weapons the ability to shoot through a lot of zombie bodies and other objects, that is, the bullet will pass through and kill enemies that are behind the objects. Weapons with such cartridges are shown with a special icon in the weapon shop. [img]{STEAM_CLAN_IMAGE}/41130135/1c11c078c2bec74da1bbcfaae494a504462e6351.png[/img] List of changes: - Added penetrating ammo to sniper rifles, automatic rifles and revolvers. - Fixed door bug - Fixed a bug with the damage zone for flamethrowers - Increased boss movement speed - Minor changes to some elements on the character screen - Bug of building elements (after several waves, objects stopped attaching to each other) - Zombie sound priority bug - Aim bug (AIM) - Disable colliders on zombie heads after they are destroyed (head explosion) - Fixed a bug with the destruction of fences by enemies - Bug with turning the camera upside down - Offset weapons for connected players - A bug with the construction of connected players (money was withdrawn, but objects were not built) - Zombie freeze bug for connected players - When holding down the Shift key, there was a sound of running - Fixed a bug with a network game freezing (ping increased and data stopped being transmitted) - Fixed a bug with saving the mouse sense. - Fixed bugs that could cause a bug with reloading weapons (if anyone encounters Alpha version 0.8.5 or higher in the future, please write to us in the discussions) - Edits on game maps - Editing player animations - Turn off indications of damage to building objects over the network - Reduced time to explosion for grenades - Bug with showing the repair window after the end of the wave Thank you for being with us and we wish you a pleasant game!