AirportSim Patch Notes 1.2.4

AirportSim

AirportSim is an Advanced Airport Ground Handling Simulator with true-to-life visuals and operations, licensed planes and vehicles, real airports and live weather conditions. Enjoy the many tasks alone or with friends, making this experience unforgettable.

Recently, new content has been added to the game, and we have been focussing on gathering your feedback. Patch 1.2.4 mainly includes changes to NPC vehicles added in the last update, along with the resolution of some bugs and the addition of a few elements to improve the gameplay. [img]{STEAM_CLAN_IMAGE}/42514724/dacbcb0cb0b6e7362b923db59dffcda5667e6ce9.gif[/img] Here's the full list of changes: [list] [*] Disabled collisions between unused vehicles and traffic. [*] Added front lights to towable stairs. [*] Introduced the option to toggle airport traffic on or off via the menu. [*] Added audio effects for dragging and rotating a towbar. [*] Added a plane delay icon to the tablet task list. [*] Implemented a feature that prevents accidentally throwing cables or refueling hoses into containers. [*] Fixed an issue where vehicle impact sounds are played when the player throws cables or refueling hoses. [*] Added the condition that operational lights must be on during the follow-me process. [*] Resolved an issue of passengers not climbing mobile stairs. [*] Fixed an issue where planes skipped some path points during crossroad searching in the Follow Me task. [*] Addressed a problem where several planes attempted to occupy a single parking space. [*] Fixed road blockages for NPC vehicles in Warsaw. [*] Fixed a bug where Follow Me breaks when the player restarts the game during the Follow Me process. [/list] [img]{STEAM_CLAN_IMAGE}/42514724/bcc2e34d6f594efbcbfcfd7b583d43f986758fac.png[/img] We are currently working on the next update, which, in addition to fixes, will bring another new feature for you! Stay tuned for more information and feel free to join our Discord to give us feedback about this update.