AI Optimizations and little Gameplay changes

Hello everyone! This update includes some changes: [b]Fishermen[/b] [list] [*] New animations of the fisherman [*] Fisherman has a green, glowing eye (will be described in more detail in one of the next updates) [*] Fisherman runs faster now [*] Fisherman got a revised AI that reacts better when he is not moving (prevents him from getting stuck) [/list] [b]Player[/b] [list] [*] The player now runs faster, but also has less stamina [*] Some hiding places have also been adjusted [/list] [b]Graphics[/b] There are minor new adjustments to the blooming effect, saturation and contrast. [i][b]Have a nice day[/b][/i]