A boy regains his hope and a girl finds herself in solitude. A kinetic novel that will take you through their darkest days and immerse you in their deepest emotions.
Hi all, sorry to stay quiet for so long! We really appreciate all the supportive reviews for Alex's Hope & Alex's Solitude, our first ever visual novel!
This is just a very small update to tweak some parts of the UI, fix some very abrupt transitions that were bugging me, and update the game's engine (Ren'Py) to the latest version.
A much larger, entirely story-focused update to Alex's Hope in particular is likely in the books at some point, but me and the team's attention will be solely focused on our next visual novel, Alex's Journey to the Grave, for the foreseeable future.
In case you haven't heard of Alex's Journey to the Grave (AJG) before, it's actually a huuuge continuation and convergence of the stories in Alex's Hope & Alex's Solitude! Here's a short pitch: [i]Alex's Journey to the Grave is a visual novel about a boy trapped by fate, and a girl in dire need of a friend. Help them through some of the hardest decisions of their life as you experience warmth, connection, tragedy, the inevitability of death... and the antics of a mysterious black cat.[/i]
Speaking of AJG, there is some relevant new information I can share for anyone who's interested! The game will not be linear like AH&AS, and is currently looking to weigh in at somewhere around the 100,000 word (~10 hour) mark, with 4 or more unique endings. We'll have the Steam page up some time this July, and a 15,000 word (~1.5 hour) demo is currently being polished up for a release hopefully some time in the next couple of months!
Thanks again for playing Alex's Hope & Alex's Solitude!
- Duhop, [url=https://violethorizons.com/]Violet Horizons Productions[/url]