An online multiplayer survival game, now with sorcery, set in the lands of Conan the Barbarian. Survive in a vast open world sandbox, build your home into a kingdom, and dominate your enemies in single or multiplayer.
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[h1]Age of War Chapter 4 Hotfix (4.11.2024)[/h1]
[h2]General[/h2][list]
[*]Potion of Midnight is now craftable at a new station located next to the Werehyena who teaches you the recipe. This station is the only station where it can be crafted.
[*]Other Werehyena NPCs at the event camp have been properly disciplined and no longer offer the option to speak to you
[*]Followers will now properly defend against the Werehyena Ambush
[*]Bearer Thrall HP increased to original pre-Chapter 4 values [i](Dev note: This change is temporary, as we feel the current HP values of Bearer Thralls is too high. This will be revisited after a new feature in a future update)[/i]
[*] Defensive Followers will now properly use weapons
[*]Fixed an issue where a player can become invulnerable under specific circumstances
[*]Tweaked certain Elephant attacks so that they no longer rotate in unintended ways
[*]Siptah: Fixed an attack from a Devolved Goblin that did no damage
[*]Fixed an issue where the attacks of the Wine Cellar boss Thag could not be avoided
[*]Fixed an issue where Great-Axe attacks would go through Shields even when blocked
[*]Fixed an issue which prevented equipping torches while mounted
[*]Enemies will no longer fail to enter the Dazed state when attacked before they’ve had a chance to draw their weapon
[*]Enemies also no longer appear to snap out of Dazed State when a Fatality is executed
[*] Increased pathing speed during Fatality Executions (e.g. your character will move into position faster)
[*]Thralls guarding a gate frame will no longer slide when the gate is opened
[*] Resurrected Corpse inventory fixed and usable
[*]*Also fixed an issue which allowed Resurrected Corpses to be given armor*
[*]Ballista camera should no longer stutter when used on Dedicated Servers
[*] Patrons arriving at Taverns should always face the proper direction[/list]
[h2]Inventory Management[/h2][list]
[*]Reintroduced the Split Stack window
[*]Changed Quick-Split shortcut to Shift +Right Click by default
[*]Right Click now defaults to “Use” as before
[*]Inventories will now save the last selected sorting filter
[*]The crafting queue can now be accessed with a controller
[*]The cursor highlight will no longer jump to crafting recipes when assigning a thrall to a workstation
[*]The X (Xbox) / Square (PlayStation) buttons will no longer close the UI
[*]While using a controller, the left stick will now only move between options in the highlighted window, and the right stick will navigate between windows
[*]Crafting Panels will now be visible when opening the window, rather than being blank until a recipe is selected
[*]Fixed an issue where the cursor would disappear while in menus
[*]Fixed an issue where Descriptions and Buttons would fail to update when the menu changed
[*]Fixed multiple issues affecting moving and picking up items
[*]Fixed an issue which caused items to lose functionality when split several times
[*]Stats will now be shown when hovering over items in the hotbar radial menu
[*]Fixed an issue where using the Potion of the Hunt caused the inventory windows to remain open in the final stage of the Midnight Grove
[*]Fixed an issue where dropping an item would sometimes drop unmarked items as well
[*]Minor adjustments of various UI windows[/list]
[h2]Battle Pass & Bazaar Item Fixes[/h2][list]
[*] Lost Dungeon Grate Hatch can now be open and closed more than once, as hatches are meant to be
[*] Lost Dungeon Curved Crenelated Walls and Fences can now be places on Curved Walls and Doorways
[*] Fixed level-of-detail (LOD) graphical issue on Poitain Jousting Knight Armor
[*] Poitain Knight Caparison Emblem is no longer squished on the left side of the caparison
[*] Poitain Caparison saddle and Winter Caparison saddle no longer have clipping issues
[*] Building pieces should now use the appropriate sound cues instead of the sound cues of the material they were placed on
[*] Dismantling Treasure Maps will no longer give plant fiber and will instead give back some of the materials used for crafting the Treasure Map
[*] Yamatai Onsen Water Pump water flowing animation will now start when interacting with it
[*] Arachnid Companion Supreme now has more health than the base Arachnid Companion
[*] Fixed a missing background in Battle Pass parallax artwork[/list]