From the creators of the award-winning Age of Empires franchise, Age of Mythology: Retold goes beyond history to a mythical age where gods, monsters, and humans collide.
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[quote]Minor update 17.31993 is out today, September 25th!
Fixed an issue where players encountered a "Random Map: Map Name failed to load" error when loading into the Land Unknown and the Unknown maps.[/quote]
Welcome, Heroes, it’s the dawn of a new patch! Today’s patch will include significant updates and fixes to Gameplay, UI, Controller, Hotkeys, and so much more. You will also find lots of balance updates as well!
So take a peek and jump in to the latest for [i]Age of Mythology: Retold[/i]!
[quote][b]This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming![/b]
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[quote]💬 [b]DISCUSS:[/b] [url=https://forums.ageofempires.com/c/age-of-mythology/11] Age of Mythology: Retold Forum[/url]
💬[b]DISCUSS:[/b] [url=https://steamcommunity.com/app/1934680/discussions/]Age of Mythology: Retold Steam Forum[/url]
🗣 [b]JOIN:[/b] [url=https://discord.gg/ageofempires] The Age of Empires Official Discord[/url][/quote]
Thanks again to our amazing community members, all of whom have helped to make [i]Age of Mythology: Retold[/i] a success thus far!
—The [i]Age of Mythology[/i] Team
[hr][/hr][code][h1] ◆ Update 17.30764 ◆[/h1][/code][hr][/hr]
[quote][h1][b]Game[/b][/h1]
[h3]Stability & Performance[/h3]
[list][*] Fixes for various situations where a crash could occur.
[*] Fix for an out-of-sync that could occur when casing the Undermine God power.
[*] Fix for an out-of-sync that could occur when a unit is stunned.
[*] Fix for an out-of-sync that could occur when changing unit formations.
[*] Fix for an out-of-sync that could occur during wall placement.
[*] Fix for an out-of-sync that could occur when loading into specific maps like Arena.
[*] Fix for an out-of-sync that could occur during pathfinding while playing with an AI.
[*] Fix for an out-of-sync that could occur when playing with players using different operating system versions.
[*] Fix for an out-of-sync that could occur when playing on the Windows Insider Update 24H2 for Windows 11.
[*] Fix a situation where input initialization failure could prevent the game from launching.
[*] Fixed a performance problem that could occur after loading a saved scenario.[/list][h3]Localization[/h3]
[list][*] Updates for localized strings.[/list][h3]Achievements[/h3]
[list][*] Fixes to improve support for achievement progression when players are offline.
[*] The Pet of Set achievement can now be completed while offline.[/list][h3]Graphics[/h3]
[list][*] Fixed a bug causing particle effect shadows to appear darker than intended when Ray Tracing is enabled.
[*] Fimbulwinter VFX no longer spawns on allied/neutral TCs.
[*] Berserks no longer display VFX for the Fury of the Fallen bonus upon being spawned.
[*] Fixed a bug causing relic attach points to sometimes break when loading games.
[*] Minor visual polish for some graphic assets and VFX.[/list][h3]Audio[/h3]
[list][*] Minor improvements to audio volume in situations where it was too loud.
[*] Unit voices are now controlled by the Speech On and Speech Volume options instead of the general Sound options.[/list][h3]UI[/h3]
[list][*] Spider Lair and Loki Spy Eye no longer appear on the Active God power list for non-allied players when cast.
[*] UI polish to fix minor layout and text clipping issues.
[*] Icons now show next to players in multiplayer lobbies to show the input mode they are using.
[*] Game Paused text is now displayed in the HUD when the game is paused.
[*] Resource storage is now properly refreshed when changing unit selection in all cases.
[*] Fixed slow download speeds when downloading large save files in a multiplayer lobby.
[*] Multiplayer skirmish lobby settings now persist from your last hosted game.
[*] Ranked and Quick Match choices now persist from the last time you queued.
[*] A new visible option has been added to map visibility.
[*] Players you recently played with will now appear in the invite-to-party default list.
[*] Observer delay while waiting to spectate a live match is now shown in the UI.
[*] Faster updates in the Lobby Browser.
[*] Added a window notification and sound to alert players when a game is found and the window is not active or is minimized.
[*] Multiplayer server regions are now consistently named and sorted.
[*] Performance warnings will no longer show in auto-matched lobbies.
[*] Notifications for failing to garrison units are no longer displayed for all players.
[*] Steam users trying to use the new Game ID URLs may need to verify the game integrity of the files via Steam to allow the URLs to work from outside of the game.
[*] Fixed a bug that caused canceled technologies to inflate the post-game economy resources.
[*] God Picker Tech Tree view now correctly accounts for Tech Tree overrides.
[*] Fixed a bug causing partial name searches to not work when searching to invite friends.
[*] The Browse Games lobby now features sortable headers.
[*] Spectators are now shown as a new sortable column in the Browse Games lobby.
[*] Quick Match and Ranked matches will now show with player names in the match title in the Browse Games Lobby.
[*] Fixed a bug causing some player reporting options to show an error when submitting a report.
[*] Added new filter to the Browse Games lobby to hide/show full games.[/list][h3]Hotkeys[/h3]
[list][*] Pre-queue hotkeys have been added.
[*] Find & Select Myth Unit hotkey entries added.
[*] Kataskopos and Roc are no longer selected with the Select All Military Hotkey.
[*] Fixed a bug causing hotkeys assigned to the mouse wheel not to work.
[*] Added a hotkey to select a hero (and cycle between heroes) without snapping the camera.
[*] Added alternative hotkeys for some economic buildings to allow all cultures to have the same set of hotkeys for drop sites.
[*] Added a hotkey to show the tech tree.
[*] The XS Debugger dialog is no longer opened when pressing the default hotkey for selecting all Heroes (Alt-Shift-d) unless one of the XS debugging configs is enabled.[/list][h3]Controller/Xbox[/h3]
[list][*] Expanded minimap inputs can now be performed while the controller RB button is held.
[*] DPad quick commands were added for the control groups menu.
[*] Improvements to quick find functionality.
[*] Improvements to Y quick actions.
[*] UI interactions not currently available will now hide for the controller UI.
[*] Added vibration feedback for hold events.
[*] Ongoing improvements to controller UI.[/list][/quote]
[quote][h2]Ongoing...[/h2]
[h3]Investigation[/h3]
As always, we are continuing to track issues reported by the community for future updates.
For other known issues, please visit [url=https://support.ageofempires.com/hc/en-us/articles/26426351795476]this page[/url] to see what’s being tracked![/quote]
[quote][b]This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming![/b]
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[quote][h3]:alertalert: [b]DISCLAIMER[/b][/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our [url=https://twitter.com/ageofempires]social channels[/url].
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