Adjustments and Fixes!

Arcade Tycoon ™ : Simulation Game

Build stunning Arcade Centre’s, purchase a range of arcades machines, manage troublesome staff in this colourful and humorous simulation management game. Inspired by Two Point Hospital, Let's Build A Zoo and Megaquarium.

[img]{STEAM_CLAN_IMAGE}/32843451/48acaf1065b0d00e1ccea971115ef282d226f681.gif[/img] We've just pushed another update to Steam which you should be getting shortly. The update is primarily a bug fixing patch, along with some balancing and QoL improvements. We very much appreciate all your suggestions and feedback and hope you are enjoying the game as much as we are making it. Onto the patch notes. [8:41 PM] ~ Added a loading indicator to the load menu. ~ Adjusted the Guest Summary panel to no longer overlap the Objectives screen. ~ Adjusted the positions of some UI screens to better align with others. ~ Adjusted the size of the notifications to no longer clip and to be slightly smaller. ~ Changed duplicate notifications to now have a multiplier appended to the title rather than producing more of the same Notification. ~ Changed the happiness objectives to now use Global Happiness. ~ Esc now works in more areas of the game to close a menu. ~ Fixed a bug which caused Arcades to sometimes not designate the door grid tiles as occupied. ~ Fixed a bug which caused broken machines to display the wrong icon after loading. ~ Fixed a bug which caused Claw machines to not rotate in all 4 directions. ~ Fixed a bug which caused customers to occasionally queuing up at an available machine. ~ Fixed a bug which caused games saved upon exit to not correctly save to the right location. ~ Fixed a bug which caused the Call-In Handyman as well as the In-House Handyman to both repair the same machine. ~ Fixed a bug which caused the Handyman to attempt to fix machines that no longer exist, resulting in persistent idling. ~ Fixed a bug which caused the Handyman to walk off the map when attempting to repair a machine. ~ Fixed a combination of issues when cancelling or picking up Staff, breaking their state. ~ Fixed an issue with the Upgrades/Unlockables screen which caused progressive buttons to become locked again on a save and load. ~ Fixed the Arcade info panel in the top left of the screen displaying on top of some menus. ~ Fixed the low happiness Notification not displaying when in really low happiness. ~ Fixed the Options menu not closing when pressing Esc. [8:41 PM] ~ Increased the music volume to better scale well along with SFX and UI volumes. ~ Tweaked some happiness values to do with machines breaking on customers. ~ Updated the finance screen to show information more clearly. Thanks for reading, and I hope you are all safe during these times. -The Developers.