Additional Font Options Being Tested

Atlas Ablaze

When 16 year old Andi falls for the last person her parents would approve of, she seems to have trouble processing the severity of her girlfriend's situation. Cute visuals and crude humor helps to mask dark topics in the way that puts you in the headspace of a teenage girl trying to shut it all out.

One thing I'm told a lot about my game is that the font can be difficult to read, however, I really like the aesthetic of it and I know I'm not alone in that. I'll be playing around with some ways I can program in [b][u]an option to change the font to something easier to read[/u][/b], but it'll still be pixelated and [b][u]will probably only apply to the message box[/u][/b] where dialogue between characters shows up. The current font I use will be the default. I'm not sure how long it'll take me as I'm still fairly new to game development. It seems like a simple yet tedious thing to add in. I apologize for not doing something like this sooner!! I'm going to start working on it ASAP. Thank you in advance for your patience as I continue to learn! And if you're not so patient, well- *cries until I throw up.*ːsteamthumbsdownːːsteamthumbsdownːːsteamthumbsdownː