Added more Hideouts, made Kolobok more difficult, and fixed a number of bugs

Union of Gnomes

Onwards to revolution in this challenging deck-building roguelite. Free your gnome comrades, assemble your squad, mind wieners (supplies), slay the slavers, and take down the fiercest of them all – Snow White! FREEDOM TO GNOMES!

Greetings, comrades! We would like to thank everyone who supported Union of Gnomes on release, wrote reviews, shared their impressions of the game, and reported bugs. We have prepared a patch with balance changes and a number of bug fixes. The most important thing: we have changed the balance of mission map generation. The Hideouts where you can buy sausages are now more common. There can no longer be long stretches on the map without them. The number of Meeting Points that are needed less has been reduced. The Kolobok boss has been made more difficult. Now he slowly gets stronger, gaining +1 to damage after attacks, and his armor gains +1. As a result, Kolobok accelerates damage and becomes more dangerous faster. Other small fixes and changes: [olist] [*] Music and sounds are balanced in volume. [*] In-game hints appear with a shorter delay. [*] Fixed Crazy Hag's animations. [*] Fixed an exploit to infinitely get gnomes from the Freezing Room in the Red Cutlets quest. [*] Tooltips with stats descriptions now appear in the detailed stats screen when hovering over stats names and icons. [*] Fixed the sound when refusing to take gnomes in the victory screen. [*] The button for refusing to take gnomes has been improved. It now says more clearly that coins will be deducted. [/olist] If you haven't played Union of Gnomes or written a review yet, it's time to do it. Meanwhile, we are getting to work on further content updates! Freedom to Gnomes! Union of Gnomes Team