Fight other players for control of wizard towers. A multiplayer action RPG with permadeath. Going for that sweet, sweet classic MMO feel.
Hello Everyone!
Added giant high-level world boss deep in the forest. The boss gives 500 xp to the player that gets the last hit. Increased ember charge effectiveness to do 3x damage to encourage the choice between quick small damage hits or risky high damage hits. Reworked spell damage and power gain slightly to avoid players getting one-shot randomly (as much). Added a bunch of quality of life and small bug fixes.
[h3]Features/Fixes[/h3]
World Boss
Increased ember cooldown
Increased ember charge damage
Smaller crosshair
Increased camera range of motion
First person mode (slide the camera zoom slider all the way to the left)
Spells now won't allow you waste upgrade points if you've already reached the max points for that spell
Larger map area
Camera verticle offset settings slider
Crosshairs now adjust based on camera offset, camera height, and zoom settings slider - still needs tweaking to make it feel right 100% of the time
NPC health bars only show up for a few seconds after the enemy is damaged
Better fireblast description
Auto sprint toggle
invert y-axis toggle
[h3]Some upcoming features/fixes - more to be added![/h3]
Resting mechanic
Damage mitigation skills versus players
Damage healing skills
Numbers on HP bar
Increase hp with each level
More higher level enemies
Fire blast increasing size based on charge
Better fireblast effects and animations
More bug fixes
Better world bosses
Larger map area - colliders that make sense
Crosshairs now adjustment tweaks
double-tap to dash
show tutorial settings
fix leaderboard to have highest-ranked past 6 players
leaderboard spacing error