Strange events occur in the cyberpunk age: a mysterious criminal steals museum pieces, historical documents in order to make certain corrections and then puts everything back. Someone is trying to prove that Good and Evil have swapped places in the past… But why?
The experiment with this chapter is that both of its locations will be presented in the first person - to emphasize the emotional importance of this part of the story for the protagonist. Two years ago, he had a different life, but after some events, his former life ended. And he refers to a new life to a certain extent detached - from the third person, as in the main time of the game. This is typical for his actions in the real world and in the worlds of fantasy MMOs, where the game character of our hero meets the character of the Customer to agree on the details of the deals. Thus, reality and the game are presented from the third person, demonstrating the "equidistance" of what is happening in both worlds from the main character, and to some extent his indifference.
In the further development of the plot, it is also planned to change the species at key moments, indicating their personal importance, and often the shock states of the protagonist. Making it clear that at the moments of making important decisions, he becomes himself, partly returning his old life.
Yes, and in the new chapter we will know the name of the protagonist for the first time... We will do without spoilers now, but believe me, everything was conceived so as to look impressive. Ideally, the name should speak for itself, tell its own story, and we aimed at such a result.
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