A warm farewell and exciting welcome!

Prison Architect 2

Welcome Architects! Design and develop your own personalized penitentiary in Prison Architect 2. The classic prison-builder has broken out into 3D, and it’s up to you to contain it!

Greetings Architects, After 9 years together,[url=https://double11.com/] Double Eleven[/url] is leaving Prison Architect. Double Eleven has been with us since the console port, led the development of the game on all platforms, and has been working on Prison Architect 2 over the last few years. With the sequel passing certification on all platforms, the contract was fulfilled. However, we could not find a commercial agreement that worked for both parties moving forward and mutually agreed to part ways. The baton is now being passed on to Kokku, who’s been working on Prison Architect 2 since the autumn of last year together with, and supported by Double Eleven. Kokku is now delivering on the plan that we shared with you last week, [url=https://store.steampowered.com/news/app/1257610/view/7454095233531211442?l]read more here[/url]. In this text, we are going to talk more about how we are managing the transition and we will also be sharing a letter from Gaz at Double Eleven. You might have already read messages from him in the past, as Gaz has been a passionate force in the development of Prison Architect 2 and has also shared texts in our Feature and Developer Highlights these past few months. [url=http://pdxint.at/gazletter]Read Gaz’s full letter in English here.[/url] (Pending moderation) After talking to multiple studios, Kokku was found to be the best fit for the game going forward, as they are veterans in the gaming industry and also long-time fans of Prison Architect. If you’d like to read more about Kokku, [url=https://kokku.com.br/]head over to their website[/url]. You will get to know them better on the road to launch, in our upcoming Developer Diaries and insights on the game. To prepare for the transition, Paradox, Kokku, and Double Eleven have had many conversations over the past few months on the vision for Prison Architect 2, the many possibilities offered by 3D, and the features that could be added to the game in the future. This transition has been a smooth experience for us all, as we share a common long-term vision of Prison Architect 2. We want to build the game’s future with you, the players, and we will continue looking at our Forum’s suggestion board when deciding our focus post-release. [url=https://pdxint.at/PA2Suggestions]You can share yours and vote for your favorites on our forums![/url] We thank you, the Architects, for your continued support and passion for the game. We wish Double Eleven all the best in their up-and-coming endeavors as they now fully hand over the baton to Kokku, and we are looking forward to the road ahead. [i]The Prison Architect 2 team[/i] ‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾ ✅Join our communities • [url=https://pdxint.at/PA2Website]Website[/url] • [url=https://forum.paradoxplaza.com/forum/forums/prison-architect-2.1166/]Forum[/url] • [url=https://www.youtube.com/@PrisonArchitectOfficial]YouTube[/url] • [url=https://pdxint.at/PATikTok]TikTok[/url] • [url=https://twitter.com/PrisonArchitect]X (Formerly Twitter)[/url] • [url=https://www.facebook.com/PlayPrisonArchitect]Facebook[/url] • [url=https://www.reddit.com/r/prisonarchitect/]Reddit (Fanrun) • [/url][url=https://discord.com/invite/prisonarchitect]Discord (Fanrun) [/url] [url=https://store.steampowered.com/app/1257610/]https://store.steampowered.com/app/1257610/ [/url]