A snaky tile-based puzzle dungeon adventure. Defend the temple, monch the infidels, and grow and grow ...and grow?
Now that snek devotees are beating the temple, a couple of new issues popped up right at the end. This is just a quick patch to push em back down again.
[h1]v.1.0.13[/h1]
[b]Fixes:[/b]
[list][*]Fixed an exploit in the final puzzle that would allow you to catch the Capitan when you weren't meant to.
[*]Fixed a bug that prevented the final cutscene from playing if you happen to have not skipped the opening cutscene. It's a very silly bug. Don't ask.[/list]