A Short Wait for an Update!

Hello! While we’ll try not to make a habit of so many updates in a single week, we were excited to get this update out to you before the weekend! A few of these updates also apply to the demo, so have your fellow gamers check them out! [u][b]Game Updates![/b][/u] [b]Passive Reload:[/b] It’s been disabled for Level 1! We’ve noticed a lot of first-time players don’t realize there is a quick full-reload option and instead wait for the bullets to recharge. With this change, we’re expecting players to learn the reload and then hopefully use it on future levels! [b]Rapid Fire Turret: [/b]When you pick up rapid fire, your turret will turn a cool shade of green [b]Rapid Fire Projectiles: [/b]Your projectiles have lost their trails, but with so many flying through the air who’d notice?! They are now also green. [u][b]Maps![/b][/u] [b]Level 2:[/b] Updated to include a Rapid Fire on the map – let players early on experience the might of rapidity! [b]Level 13:[/b] NEW level! It’s on a slant, sure, but that just means more angles to fight! And that's it for us this week! Enjoy the long weekend errbody! -The D-T.E.A.M. team