a post-Pachamama patch

Temple Of Snek

A snaky tile-based puzzle dungeon adventure. Defend the temple, monch the infidels, and grow and grow ...and grow?

Just slipping in a quick patch following the massive content splat that was the Pachamama update. Version 0.3.7 addresses these issues: [list][*]Fixed a potential softlock in Old Garden Camp, where if you reload at just the wrong time, the priestess could forget that she's supposed to be helping you. [*]Fixed a potential softlock near Collapsed Stairs, where you could trap yourself if you went back indoors and then used up your saves. [*]Improved the camera set-up in a secret area with a "2" in its name. [*]Snek-proofed a different secret area. [*]Future-proofed a future secret area. [*]Removed some unnecessary checkpoints that risked using up your saves. [*]Changed the way that save games are updated from Coatlicue versions to Pachamama versions, to ensure the update will only happen once. [*]The animated logo on the title screen will now only play on Windows, rather than glitching out on Proton.[/list] Speaking of Proton - Temple of Snek runs just fine in Proton on Linux or on Steam Deck, if you have one. For now you'll need to select Proton version 6.3-8 in the game's properties in the library.