A snaky tile-based puzzle dungeon adventure. Defend the temple, monch the infidels, and grow and grow ...and grow?
Just slipping in a quick patch following the massive content splat that was the Pachamama update.
Version 0.3.7 addresses these issues:
[list][*]Fixed a potential softlock in Old Garden Camp, where if you reload at just the wrong time, the priestess could forget that she's supposed to be helping you.
[*]Fixed a potential softlock near Collapsed Stairs, where you could trap yourself if you went back indoors and then used up your saves.
[*]Improved the camera set-up in a secret area with a "2" in its name.
[*]Snek-proofed a different secret area.
[*]Future-proofed a future secret area.
[*]Removed some unnecessary checkpoints that risked using up your saves.
[*]Changed the way that save games are updated from Coatlicue versions to Pachamama versions, to ensure the update will only happen once.
[*]The animated logo on the title screen will now only play on Windows, rather than glitching out on Proton.[/list]
Speaking of Proton - Temple of Snek runs just fine in Proton on Linux or on Steam Deck, if you have one. For now you'll need to select Proton version 6.3-8 in the game's properties in the library.