A picture is worth a thousand...hours of work?

Praey for the Gods

Praey for the Gods is a boss climbing open world adventure game where you play a lone hero sent to the edge of a dying frozen land to explore and solve the secrets of a never ending winter. Grapple, glide and grab hold of massive beasts as you fight to survive and return the world to proper order.

[b]I guess this is a bit of a blog post? [/b] When working on a game or really anything that takes a great deal of time and effort you can get caught up in all the things you still have left to do and forget all the things you have fixed, polished, and improved. So this weekend we took a little bit of time to retake some screenshots for the Steam page. We figured it'd be fun if we retook the screenshots virtually 1 to 1 to see the progress. We knew the game has improved since our first release, but when we actually saw it side by side it blew us away. Also, these are just screenshots they don't even show the countless optimizations, gameplay improvements, lore and content we've added. Not to mention there's all the other stuff we're still working on and plan to release soon.:) Also, HUGE thanks to all the players posting amazing screenshots with the new [url=https://steamcommunity.com/games/494430/announcements/detail/2918851011145248555]Photo Mode[/url] we released. We're addicted to refreshing the[url=https://steamcommunity.com/app/494430/screenshots/?p=1&browsefilter=trendweek] screenshot page[/url] to see the new pictures pop in. They totally boost our morale and get us pumped to work even harder on the game. So please keep them coming! We're considering using our Instagram to share our favorites. We've never made a post on our [url=https://www.instagram.com/praeyforthegods/]instagram[/url] because we didn't really know what to post but this seems like a cool idea. Let us know;) Thanks again to everyone that has supported us during our development, No Matter Studios ps. We've never done a "Steam News Post" before and this was something we thought was worth sharing. If you like more blogg-ish dev stuff let us know! Below the images are before/after NOTE: some were taken when storms weren't present, and the last 2 images are simply two we like. Ha! [img]{STEAM_CLAN_IMAGE}/25880264/c7ca71631079a71025ece94c309a33f3da324738.jpg[/img] [img]{STEAM_CLAN_IMAGE}/25880264/e0646bfa7d737d39b077c5c6c6f01f8fa3248e9b.jpg[/img] [img]{STEAM_CLAN_IMAGE}/25880264/db7aeee117f342ba11094394c58470b8ad98f41b.jpg[/img] [img]{STEAM_CLAN_IMAGE}/25880264/a897bd1253b9d5d72b99e175902a6c50a707de1e.jpg[/img] [img]{STEAM_CLAN_IMAGE}/25880264/0d2bd095c97aabeb7a4a682515330800c1974087.jpg[/img] Edit: Looks like some are concerned we removed storms or fog. Fog and storms are still very present in the game. Color wise you can still apply the original filter which we call "classic" or a slightly more HDR'd version called "Muted". Anyways, here's a pic that demonstrates that the fogs and storms are still very much there;) [img]{STEAM_CLAN_IMAGE}/25880264/e844e0cb978891c63f6d69526cfd27b4f24f3451.jpg[/img]