The critically acclaimed Vermintide 2 is a visually stunning and groundbreaking melee action game pushing the boundaries of the first person co-op genre. Join the fight now!
[quote] [h2] Hotfix 5.4.1 - 11th of April [/h2]
This patch fixes a common crash and adds various fixes to the new map, A Parting of the Waves.
[h3] Fixes [/h3] [list]
[*] Fixed a common crash related to the Chaos Warrior with Shield's animations.
[*] [b]A Parting of the Waves Fixes:[/b]
[list] [*] Fixed so you cannot slap in the barrels at the rock wall or in the factory until you have been at the blighthouse.
[*] Fixed the light from the lighthouse not disappearing after you guys blow it up.
[*] Fixed some lighting issues where certain objects were darker than they should be.
[*] Fixed some areas where parts of the map could visually disappear.
[*] Fixed a spot where players could get stuck near a tome.
[*] Fixed instances where the intro cutscene would not play.
[*] Fixed a spot where players could get stuck on a tarp.
[*] Fixed some issues with fire particles throughout the level.
[*] Added a fence to block off an inaccessible spot that looked accessible.
[*] Changed the water depth at the end area, near the exit.
[*] Fixed a couple of LoD issues with some objects throughout the level.
[*] Shrunk a misbehaving wall a bit.
[*] Fixed an issue that caused there to be multiple copies of the same lantern running about.
[*] Fixed a levitating pickup item.
[*] Added some planks near the ship players can enter in the harbor.
[*] Added some materials to make the escape a bit clearer. [/list][/list][/quote]
[previewyoutube=Apy_z268weo;full][/previewyoutube]
[h1]Heroes![/h1]
The fourth and final part of the Karak Azgaraz saga - A Parting of the Waves - is out now on PC, free for all owners of Vermintide 2!
https://store.steampowered.com/app/2445960/Warhammer_Vermintide_2__Karak_Azgaraz/
Join our Heroes on their bonding exercise, as they try to work through their quarrels and chase the fleeing Skaven to a gloomy whaling village, ravaged by storm and something sinister…
In addition to the new map, this update sees the introduction of a brand new enemy: the Chaos Warrior with Shield! This new enemy will show up alongside in any mission with Rotblood's presence.
[h3]Developer Stream - April 12th![/h3]
[img]{STEAM_CLAN_IMAGE}/30503110/e9acd71b2db183581915b1996d0eb760ca7f6e85.png[/img]
We’ll also be hosting a developer stream on [b]April 12, at 16:15 CEST![/b] Join Community Manager Catfish, Art Director Joseph, and Design Director Joakim as they do a deep dive on the A Parting of the Waves update!
[i]Without further ado...[/i]
[h2] Patch 5.4.0 Patch Notes [/h2]
[h3] New Features [/h3]
[list] [*] [b]Added a brand new map:[/b] [i]A Parting of the Waves[/i]
[list] [*] This map is considered the 4th and final entry in the Karak Azgaraz saga for Vermintide 2.
[*] Includes its own set of Okri's Challenges and rewards! New paintings and portrait frames![/list][*] [b]Added a new enemy type:[/b] [i]Chaos Warrior with Shield.[/i] Sigmar preserve us...
[/list]
[h3] Balance Changes [/h3]
[list] [*] Outcast Engineer: Increased the Cooldown of the bomb generated by 'Ingenious Ordnance' to 180 seconds (up from 120 seconds).
[*] Outcast Engineer: Decreased the starting bombs from the 'Bombardier' talent to 2.[/list]
[h3] Fixes [/h3]
[list] [*] Fixed an issue with Outcast Engineer talent 'Linked Compression Chambers' not increasing fire rate properly.
[*] Fixed an issue with Necromancer not being able to see her Chaos Wastes potions when checking her inventory.
[*] Fixed some spots where bots would get stuck in Trail of Treachery and Tower of Treachery.
[*] Fixed a tome not spawning in Khazhukan Kazakit-Ha!
[*] Fixed an issue with the 'Eyes of the Crowfather' Okri's achievement being impossible to complete. Something something Tzeentch ravens.
[*] Fixed the skulking sorcerer from that one Nurgle curse on Chaos Wastes breaking entirely when lifted by the Lifestaff.
[*] Fixed a placeholder localization line on the 'Quit to Menu' button.
[*] Fixed a host crash when a Kerillian bot spawns and is being attacked the same frame.
[*] Fixed rare host caused by a bot Warrior Priest with 'The Comet's Gift' talent being replaced by a human player while they have their ability active on another player.
[*] Fixed a rare crash while spectating.
[*] Fixed rare crash when local game receives info about a projectile, but the projectile or hit unit was already removed locally.
[*] Fixed a crash when someone hotjoins the same frame as a pinged unit is destroyed.
[*] Fixed a very rare crash related to player despawns.
[*] Fixed a bug in the launcher that sometimes caused the wrong GPU to be selected when multiple GPUs were available (mostly affecting laptops).
[/list]