Hello survivors! It’s finally here! The DLC “Battle Of The Heodenings” is finally available!
Today, we’ll go through the main features of the new DLC, and we’ll also present the patchnotes of the 1.3 patch!
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This mode redefines [b]one of the main goals of Dead In Vinland: survive[/b]. Now, you are free to choose your team to survive as long as possible, in this endless, sandbox-y mode!
[h1]Batte Of The Heodenings[/h1]
When choosing a new game, owners of the DLC will be able to choose either “Story mode” or “Heodening”, which will launch the endless mode of Dead In Vinland.
[h1]Choose your character[/h1]
When starting a new game in Heodening, you’ll have to choose any 4 characters you want. There’s also a new option that will define your characters’ stats:
[list]
[*] Generated like in the story mode: they will have the same generation algorithm, so the same overall skills and traits.
[*] OR, Randomly generated: the game will follow the same generation rules than in the story mode (i.e. the same amount of total skill points on every character), but all their starting skills and traits will be procedurally generated!
[/list]
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[h1]Customize your character[/h1]
Any time your want to add a character to your camp, you can first check their starting skills, traits, and fighting skills. If you want, you can spend 1 Orichalcum Bead to customize their starting skills. You don’t have to recruit him/her right away, his/her skills will stay like this until you recruit him/her. You can also customize again and again the same character, even if it’s not really recommended since Orichalcum Beads are rather hard to get (you start the game with some to customize your starting crew).
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30295260/7ae99b4887639755942adf2f598d0f4a8bcc57c8.png[/img]
Here, you’ll be able to spend 120 points on Innate skills and 300 points on Acquired skills.
You can see that Innate skills can’t be lowered under 20 points each, and Acquired skills under 10 points. You also have a 80 high cap for innate and 40 for acquired. These are the same rules used in the random generation.
You can also spend 1 Orichalcum Bead to customize the starting Traits of the character. The game will then let you choose Trait between a choice of 5 for all the starting Traits (historic good and bad, and the 3 random bad ones)
[h1]Trade with the Gods[/h1]
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Now, you can trade with the gods in exchange of Orichalcum Beads:
[list]
[*] Loki sells useful items (Fire Crystals, Ancien Knowledge and Tinder)
[*] Freyja gives temporary powerful blessings or instant healing
[*] Thor gives temporary battle buffs.
[/list]
[h1]The tributes[/h1]
Now the tributes are endless: they start right away, and every week Elof will come ask for the tribute. The dialogs are at their minimal, and always the same: you’ll be able to pay him the exact amount asked, 25%, 50% or 75% of this amount, or 125%, 150% or 175% of this base amount (or nothing at all). Of course, if you give him more or less than asked, the Animosity gauge will still change accordingly. You’ll still get retribution events every 10 steps of the gauge, and if you reach 100% animosity you’ll lose the game.
[h1]The map[/h1]
To make the game truly endless, we’ve reworked the map for this mode. Every number of days (for now, it’s 25), all the empty cells of the map will regenerate a random content.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30295260/25a15432be1f8ed954feef54cdd0e20acfbf0ac1.jpg[/img]
[h1]Fighting[/h1]
Now the enemies you will face will automatically get an increasing number of random Traits the more days you stay on the island.
We also made a new encounter’s table: you may fight harder stacks early on, but they will have 2 bad Traits until a few dozen days have passed.
You may also encounter one of the 5 boss fights in the game.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30295260/6a18719e57ca16d2910f6079d09a2dc07fec7dc7.png[/img]
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“Battle Of The Heodenings” is available for $4.99/4.99€/£3.99.
https://store.steampowered.com/app/969140/Dead_In_Vinland__Endless_Mode_Battle_Of_The_Heodenings/
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30295260/c26261310eb61ec86c0c5e00c7f2628ebcac4848.png[/img]
[h1]New language![/h1]
One of the most requested language by the players is finally available! That’s right, Dead In Vinland now fully supports:
o Russian (Community translation. Thanks A LOT to our awesome russian translators: Gedo, Barley, Egor, Kerrael, Xippy, Suzakua, Alex))
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30295260/fbf8cb5923c74e02dfe65c419c4af83f4152fbdb.png[/img]
[h1]1.3 Patch[/h1]
There are new features included in the 1.3 Patch:
[list]
[*] Advanced difficulty options (for all game modes
[*] Intelligence skill reworked
[*] Stats screen in the characters’ screen
[/list]
[url=https://steamcommunity.com/games/573120/announcements/detail/1688189144398676583]Full patchnotes here![/url]
We want to thank all the players! Dead In Vinland has been out for almost a year now, and we’re so happy that we’ve kept working on it since the release! There’s only one last DLC to be released after this one…
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30295260/c26261310eb61ec86c0c5e00c7f2628ebcac4848.png[/img]
[h1]ONE MORE THING[/h1]
That’s right, there was ONE LAST THING we still haven’t told you about! We are very happy to announce that we’re going to release Dead In Vinland on Nintendo Switch! Stay tuned!
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30295260/fb00e91cd26d1b7b3160c979653f9daf84be3dea.png[/img]
[b]Follow us![/b]
If you want to stay up to date with all the updates – be sure to follow us there:
[url=http://twitter.com/deadingames/]Twitter[/url]
[url=http://facebook.com/deadingames/]Facebook[/url]
[url=https://discord.gg/cccp/]Discord Server[/url]
Happy surviving!
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