A LOT of updates

[b]Fine tuned AI Fine tuned UI Fined tuned music New feature "Death Box" [i]Some enemies drop a box containing audio of their final moments as a human.[/i][/b] Reduce size of weapon bar 20% Rework weapon icons with silhouettes color coded Hints top center, larger front, maybe a horizontal box Gun ammo font too small Steve's reply to the "Steve do your job" audio file is missing a word in the text. "and" needs to be added before the "ALSO I DO NEED THAT ROOM." As I adlibbed the "and" and the text wasn't updated. (I guess it doesn't matter, but figured I'd bring it up lol) Fix the back of the construction panel maybe center it Make something to note that you are going into inverted sensitivity Write infected audio logs Reduce pistol weapon force Replace starting vent with breakable Increase flashlight strength Added more music Left wall in train invis barrier Increase mouse sensitivity cap slight reduce pipe damage Remove coin from level 2 Add dead cubes First parazite can’t attack you if you’re on the trash bin, maybe alter attack angle Fix nav mesh in boarded off area in level 2 so AI can reach it press escape when the screen fades to black = freeze game / maybe get rid of auto load and prompt player to open menu to load Levo lead tester Zombiehobo49 tester Hisham Akbik (Starblast Studios) voice of jared Kendra dale drake voice of death box announcer Anthony Kuhn voice of stephen Level 2 over jump scare window, lower collider so player can’t jump and stick head through Flood room, monsters can’t get into it maybe make a ramp for them? Fix cpu in the game specs New menu music >:) Bar in front of intro cin