[b]Fine tuned AI
Fine tuned UI
Fined tuned music
New feature "Death Box" [i]Some enemies drop a box containing audio of their final moments as a human.[/i][/b]
Reduce size of weapon bar 20%
Rework weapon icons with silhouettes color coded
Hints top center, larger front, maybe a horizontal box
Gun ammo font too small
Steve's reply to the "Steve do your job" audio file is missing a word in the text. "and" needs to be added before the "ALSO I DO NEED THAT ROOM." As I adlibbed the "and" and the text wasn't updated. (I guess it doesn't matter, but figured I'd bring it up lol)
Fix the back of the construction panel maybe center it
Make something to note that you are going into inverted sensitivity
Write infected audio logs
Reduce pistol weapon force
Replace starting vent with breakable
Increase flashlight strength
Added more music
Left wall in train invis barrier
Increase mouse sensitivity cap
slight reduce pipe damage
Remove coin from level 2
Add dead cubes
First parazite can’t attack you if you’re on the trash bin, maybe alter attack angle
Fix nav mesh in boarded off area in level 2 so AI can reach it
press escape when the screen fades to black = freeze game / maybe get rid of auto load and prompt player to open menu to load
Levo lead tester
Zombiehobo49 tester
Hisham Akbik (Starblast Studios) voice of jared
Kendra dale drake voice of death box announcer
Anthony Kuhn voice of stephen
Level 2 over jump scare window, lower collider so player can’t jump and stick head through
Flood room, monsters can’t get into it maybe make a ramp for them?
Fix cpu in the game specs
New menu music >:)
Bar in front of intro cin