A little taste of the new art

Full Metal Sergeant 2

The Sergeant is back. Ready to turn unqualified recruits into fearless war machines. Manage your camp and prepare your squad with tougher training and new challenges, will they be ready for a real battlefield? New skill tree, more abilities and a reworked battle system. Start you deployment now.

Hello aspiring sergeants, Before talking about gameplay, I prefer to post this news by showing some of the new graphics. [h3]Portraits[/h3] [img]https://i.postimg.cc/WzxqqLRz/face-gif.gif[/img] Each recruit now has their own unique portrait, adding an extra layer of immersion to the game. These portraits are randomly generated, ensuring a diverse range of appearances while also taking skin tone into account. Now, you’ll be able to connect with each recruit on a more personal level and finally look the worm in the face before punishing it. [h3]New detailed animations[/h3] [img]https://i.postimg.cc/Wzhfd7sS/animations.gif[/img] The animations of the recruits have been improved. Now there are more details, like eyes and expressions and more frames. [h3]New sprites[/h3] [img]https://i.postimg.cc/7ZkMK7c6/face-gif-Time-0-00-00-02.png[/img] [img]https://i.postimg.cc/mkmwbWQn/face-gif-Time-0-00-00-13.png[/img] I’ve also added several new sprites to enrich the visual experience, particularly when you’re building up areas of the camp. Construction scenes now include a variety of construction objects and equipment to give a stronger sense of the work involved and to make each scene feel more dynamic and alive. [h3]Good boy[/h3] [img]https://i.postimg.cc/sX5rvwxy/dog.gif[/img] ...and for the dog lovers...don't worry he's still around and with upgraded visuals! These changes are just the beginning, and I can’t wait for you to see what’s next. Thank you for your continued support! Carlo.