A letter from the Warborne Above Ashes development team

Hello!I am ShuiGe, the producer of Warborne Above Ashes! It’s great to meet you all! [img]{STEAM_CLAN_IMAGE}/45374458/29a8004718ade336833e0ff8c60915667ada47d8.jpg[/img] Our team consists of long-time, passionate MMORPG and PVP fans. Over these years, we’ve spent countless hours on the battlefields - from intense battles in narrow valleys to prolonged sieges over castles and keeps. These experiences still excite us to this day, and we can't wait to share that excitement with all of you. Our goal is to create a world where PvP battles are always just around the corner, and you’ll be ready to rise to the challenge whenever it comes your way. In Warborne, you will take on the role of a Driftmaster, commander of a fleet of space nomads, leading your faction to survive and thrive on a mysterious and resource-rich planet. You will compete with thousands of players for "Exergy" - a vital and valuable resource found on the planet. This contest will ignite a neverending war and you will fight alongside allies to establish dominance on this world. [img]{STEAM_CLAN_IMAGE}/45374458/5e8c08416be7ca549bdb9bc5a57368ad48f958bb.jpg[/img] [b]-Design Philosophy[/b] We’re incredibly excited to share Warborne with you, and we want to give you a sneak peek at some of the core ideas behind our design. [b]1.PVP Anytime, Anywhere: [/b] We don’t want battles to be locked behind rigid rules or specific scenarios. Instead, we want players to be able to jump into massive battles whenever they’re up for it. In Warborne, you can initiate large-scale fights at any time and place, the thrill of combat lies at every corner! We have designed a simple and intuitive combat system that ensures you can dive into the action quickly and enjoy the excitement of PvP with ease! [b]2.Combining Strategy and Tactics: [/b] "Winning the war means outsmarting your enemies, not just overpowering them." In Warborne, strategy and action go hand in hand. Raw skill alone won’t win the fight—you’ll need to coordinate with your teammates and use clever tactics to outsmart your enemies. Here’s a look at some of the features at your disposal: • Tactical Support: Deploy lightning defence towers, summon robots to fight in your name and use a variety of tools to shift the battlefield in your favor. • Siege Vehicles: Utilise high-tech siege vehicles to break through enemy defenses. • Logistics & Transport: Plan and fight over supply lines—these are key to victory. These features ensure that each battle is more than just about individual skill. It’s about how well your faction can think on their feet and work together to turn the tide. A single clever move can change everything. [img]{STEAM_CLAN_IMAGE}/45374458/23692ff4bab5a69043d0ec0ac028032d3fc34ea7.jpg[/img] [b]3.No Victory is guaranteed:[/b] In many traditional PvP games, some factions can build an unstoppable momentum, leading to a “snowball effect” where the winner just keeps winning. That's something we want to avoid in Warborne. That’s why we’ve implemented a seasonal reset system. After every season, the battlefield is reset, and everyone starts afresh. This ensures the game stays fair, and every player—new or experienced—gets a chance to find new challenges and opportunities every season. [b]4.Diverse Builds & Combinations: [/b] We want you to be able to play the role that you like best. That’s why we’ve designed over 40 unique Drifters, each with their own special abilities and roles. Whether you’re a warrior, an assassin, a sniper, or a support player, there’s a Drifter for every playstyle. • Variety of roles: Play as a warrior, assassin, sniper, support and more. Showcase your abilities on the battlefield! • Diverse combinations: Over 80 weapons and 30 types of armor, each with unique abilities, giving you the freedom to create your perfect loadout. [img]{STEAM_CLAN_IMAGE}/45374458/3c123122e9e92f0c50a1d64114521c2ddb2093a0.jpg[/img] [b]-What We’ve Learned So Far[/b] We conducted a small-scale player test earlier this year, and are thrilled to have received positive feedback on our PvP warfare experience. We saw intense battles between rival factions, observed brilliant siege tactics, and witnessed mass base migrations in the race for Exergy control. This is the PvP warfare experience we've always aimed for! During the test, we identified some areas that need improvement. Our current focus is on making the seasonal mechanics more interesting and engaging, such as adding seasonal content and refining the reset mechanics. We also received valuable feedback from many players who have expressed a desire for more PvE content and logistics options outside of combat. We take this feedback seriously and plan to add more PvE dungeon challenges and unique gameplay for players who prefer support roles, such as logistics, transportation, resource collection and management. We want every player to find their place in Warborne, whether you’re a frontline fighter or a strategic support expert. [b]-What’s Next?[/b] Our goal is to create a PvP-centric, war-themed MMORPG that stands out among the many great titles in our genre. The development of Warborne Above Ashes is progressing at full speed and we plan to conduct a large-scale test in the first quarter of 2025. We’d love for you to join us and provide us with your invaluable feedback! Every suggestion, every piece of feedback, helps us improve Warborne and bring you a better experience! Thank you for your support, The Warborne Above Ashes Development Team