A Hat in Time's 5th Anniversary

A Hat in Time

A Hat in Time is a cute-as-heck 3D platformer featuring a little girl who stitches hats for wicked powers! Freely explore giant worlds and recover Time Pieces to travel to new heights!

We're celebrating A Hat in Time's 5th anniversary! A limited-time event will take place starting [b]tomorrow[/b] (October 4th) and ending October 9th! [list] [*] During the event, the Spaceship will be decorated! [*] We'll be having a casual developer anniversary party on October 5th at 7pm CET with a livestream on Twitch.tv ( [url=https://twitch.tv/gearsforbreakfastofficial]Twitch.tv/GearsForBreakfastOfficial[/url] ) [/list] [h1]Vanessa's Curse[/h1] [list] [*] During the 5th Anniversary events, sticker drops have been doubled [*] All stickers dropped during the event will have a unique Birthday effect. [*] A new exceedingly rare sticker effect (Hyperzone) has been added, and will remain as a potential unlock after the event ends as well. [/list] [h1]Bug Fixes[/h1] [list] [*] Fixed a bug with velocity on hookshot swings after diving [*] Workshop mod rate menu no longer forces the default hat (thanks to Psoron) [*] Fixed players being unable to dive after taking damage mid-dive [*] Fixed playerstart in Subcon Forest village dweller Time Rift [*] Fixed audio sliders "sticking" when moving the cursor to another selection [*] Fixed warning spam for workshop items with many config options [*] Fixed the meatclub Mafia enemy's meatclub visuals rolling in the opposite direction [*] Fixed voice acting mumble for Nyakuza Metro Empress and Dead Bird Studio Receptionist [*] Potential fix for crash in vertex buffer and particle systems [*] Potential fix for crash related to tick rate [*] Fixed potential crash on bootup related to language settings [*] Fixed potential crash in character animations [*] Fixed crash if enemy nyakuza cats fail to find a path to the player [*] Significantly increased hitboxes of sandbags at the end of Dead Bird Studio, since new players seem to always choke those for some reason [*] Reduced hurtbox of flying knives during Dead Bird Studio finale boss [*] Added slight variance to the fakeout disco ball drop in Dead Bird Studio boss [*] Reduced hurtbox radius and height of Mustache Girl slap [*] Fixed crash related to music looping [/list] [h1]Modding[/h1] [list] [*] Added support for custom HUB levels via Hat_ChapterInfo. [/list]