GoNNER is a tough as hell procedurally-generated 2D platformer with roguelike elements, following the largely misunderstood and altruistic Ikk on a journey to cheer up his only friend in this world - a giant landbound whale named Sally - by searching for just the right trinket in the deep and dark places nearby.
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In 2016, exactly 4 years ago (give or take a week) [url=https://store.steampowered.com/app/437570/GoNNER/]GoNNER[/url] launched with global critical acclaim; ~90% positive reviews on Steam and multiple awards such as [b]IGF - Excellence in Audio[/b], [b]Nordic Game Awards - Best Debut[/b]. They said this total triumph could never be repeated. They were wrong!!
Today we celebrate the fact that we have another knockout sensation on our hands. The original team behind GoNNER; [url=https://twitter.com/dittomat]Ditto[/url], [url=https://twitter.com/JoarRenolen]Joar Renolen[/url] and [url=https://twitter.com/MartinKvale]Martin Kvale[/url] came together, this time around further strengthened by [url=https://twitter.com/innahansen]Inna Hansen[/url] and [url=https://twitter.com/managore]Daniel Linssen[/url] to churn out even more procedurally generated levels, even more deep chaotic places with sparks of unimaginable colours and crazy bosses.
So get ready, [url=https://store.steampowered.com/app/1117670/GONNER2/]GONNER2 [/url]is launching tomorrow!