[b]CHANGES[/b]
[list]
[*] Began the process of updating and polishing all of the animations - this process will likely continue throughout the remainder of development as we work towards our goal of building the first Sci-Fi Horror Techno Ballet (please excuse the potential word salad, but this is sincerely our goal).
[*] Overhauled the NPC interaction system to make the different iterations of the main character's family appear more like apparitions.
[*] Overhauled the pause menu - added English to the menu to better clarify the game settings.
[*] Increased the speed of the doors when opening and closing.
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[b]FIXES[/b]
[list]
[*] Addressed some of the pop-in problems in smaller rooms - please contact us in the Steam Community hub if you experience performance issues.
[*] Addressed the duplicate audio cues when family members reach the stair portals.
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[b]ADJUSTMENTS[/b]
[list]
[*] Reduced haptics amplitude by 50% - a pause menu option to increase this setting back to the original 100%, and to generally alter this setting to suit your preference, is forthcoming.
[*] Tweaked the NPC navigation settings.
[*] Tweaked the AI for the primary threat, specifically addressing how the threat evades the player.
[*] Removed the option for 180 degree turn around.
[*] Various other small cosmetic and technical adjustments - please contact us in the Steam Community hub if you experience performance issues.
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