4th Mini Update

Trials of Kokoro

Break the spell that's sealed away your past. Customize your party's equipment, skills, and spells, and fight in strategic battles. Trials of Kokoro is an RPG and Visual Novel that merges exciting turn-based combat, detailed party management, and a captivating storyline.

A few fixes this time... [list] [*] More spelling errors have been corrected. [*] Gems can now be attached to starter gear. [*] Aedric's elemental blades header now states that its damage caps at 10 points. [*] The description for Fae Covenant now includes the user in its effect. [*] The Brilliant Charm of Meditation can now only be worn by mages. [*] Aedric's thoughts during the inn scenes now use the dark background, showing that he's thinking, instead of talking out loud. [*] A guest character's level-up quotes have been changed to better reflect their personality. [*] The speaker's name in an ending scene has been centered. [*] Due to feedback, the first series of Chain Fights are now a little easier. [*] If an enemy hits with an element-infused physical attack, it is now impossible to block the elemental damage if the first attack connected. [*] Transitions in Act 2 and later should be smoother, now. [/list] As always, your feedback is appreciated. Thank you!