-Bug fixes at Dagon's puzzle
-Added second enemy in the organic level chase sequence
-Texture streaming improvements among other optimization fixes
-Dark shadow unknown figure fades out after giving his quest (encounter in cave)
-checkpoint collision fixes
-added collision checks in case the player encounters collision problems
-Paths around the lighthouse are now more linear so players wont get confused
-FPS boost in the lighthouse
-FPS boost in the Void
-FPS boost in the organic cosmic world