RUINER is a brutal action shooter set in the year 2091 in the cyber metropolis Rengkok. A wired psychopath lashes out against a corrupt system to uncover the truth and retrieve his kidnapped brother under the guidance of a secretive hacker friend.
[b]Ciao! Merhaba! The second language update for RUINER has just arrived![/b]
This time it’s the long-awaited [b]Italian and Turkish[/b]. Both localisations are complete and polished, locked and loaded.
In the name of the whole [b]Ruiner Team[/b] and the [b]Turkish and Italian[/b] players, hats off and [b]BIG THANKS[/b] to the translators, who did the work in their free time, out of sheer goodness of Their Hearts and the love for [b]Ruiner[/b].
Standing ovation goes to:
[b]The Turkish group[/b]:
[list][*]AiBell Game Localization[/list]
[b]The Italian group[/b]:
[*]Alessio Patroncini
[*]Claudio Lenato
[*]Jacopo Cremonesi
[*]Marco Mottura
[*]Riccardo Di Giovanni
[*]Simona Giusti[/list]
[b]Thanks again, Puppies <3[/b]. It wouldn’t have happened without you. You’ve just made history!
[i]Sizi seviyoruz, Türk Yavrucaklar!
Stateci bene, Cucciolotti Italiani![/i]
[h1]Wait, there’s more?[/h1]
Of course!
We updated our credits with the new translators, duh.
Puppy’s back on the men… I mean, back in the menu. Main menu. (Those of you who experienced the blackness will know what I mean.)
Plus, for the [b]Linux version[/b]:
all the cutscenes will now trigger correctly,
bugs that caused sound problems in cutscenes are a thing of the past,
and also, [b]Credits[/b] can now be accessed from the menu.
We hope we’ve made you a tiny bit happier today.
Let us know if we have.
[i]Now play dead!
That’s a good boy.[/i]