#21 - Climbing 2.0, Ground Sliding & More!

Rooftops & Alleys: The Parkour Game

Ever felt like the world was missing that one Parkour/Freerunning game? That game that scratches that itch that other games just don't? Rooftops & Alleys aka TheParkourGame is here to deliver! In this game, there's is no 'hold button to parkour' mentality. Here, you, the player is in control!

[b]Added / Improvements:[/b] [list] [*] Added new climbing system (Climbing 2.0) [*] Added new ground sliding system [*] (LB+B or LB+Circle or ‘X’ on keyboard) [*] Added new ledge jumping mechanic [*] Added new time of day settings in the pause menu [*] Added Night Time setting [*] Added Day Time setting [*] Added Sunset/Golden Hour setting [*] Added new Time Trial (School Trial 5) [*] Added new rooftop objects for denser environments [*] New input auto detection (shows correct icons automatically) [*] Fixed 360 wall eject exploit/bug on the same wall [*] Fixed certain exploits/bugs that allowed players to clip through objects [*] Renewed and improved save system [*] (don’t worry this won’t reset your save data) [*] Fixed some climbing bugs [*] Fixed occasional ongoing controller rumble when pausing [*] Fixed not being able to trick after wall ejecting occasionally [*] Fixed not being able to trick after pole sliding occasionally [*] Started implementing Foot IK (Currently testing - Stationary only) [/list]