[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32783701/e75bca849c47e1ab3612eba317cd50b78d2034b9.png[/img]
Added new control options for those wanting to be more creative with flight, or if you just need to give your arms a rest.
[list]
[*] Vive/Rift controller 'Tilt to Steer' (single-handed)
[*] Vive/Rift controller 'Point to Steer' (single-handed)
[*] Thumbstick control (Xbox controller or Rift Touch)
[*] Touchpad control
[/list]
Other notes:
[list]
[*]Fixed issue where users on Rift would not be able to use their hands while running in SteamVR mode
[*]Improved readability of look to start reticle
[*]Refined initial races balance - should be easier to unlock the second track now
[*]Added new crash effects
[*]Fixed issue where players could clip through the ground
[*]Fixed bug to stop laser pointer appearing during flight
[*]Fixed bug to stop infinite waterfall effect
[*]Added new multiplayer icon to help denote platform or lack of avatar
[*]Fix for some achievements
[*]Fix for calibration error where player would appear small if they selected seated in calibration (note if this still occurs, please re-calibrate from the option menu)
[*]Tweaked tutorial to help clarify flight control
[*]Fixed issues on some of the props/toys
[/list]
Thank you for all the support - we’re thrilled to see people enjoying the game. Please continue to provide us with feedback and suggestions and we’ll continue to make Rush the best it can be!
- Rush dev team