Hello everyone! I got another small maintenance build for you. Most of the time now goes towards getting PhotonDust (the new particle system) to feature parity, but here's a few improvements.
The big part - large chunk of SkyFrost - our cloud service has now upgraded to .NET 9 from .NET 8, since it released earlier this month! As part of the upgrade, we also moved all related libraries from 8.x.x versions to 9.0.0 - including ones in the graphical client. I'll be making a `prerelease` build of the headless for .NET 9 for testing & prep, so announcement on that coming soon.
You can also now import BlueSky videos! Just paste a link to a post with video and it will import as video player!
There's a few other bugfixes as well.
Oh also since there's no data model changes, this build is compatible with previous! Only caveat - you'll experience the bugs and BlueSky videos won't load for you if you run on the old one.
[h2]New Features:[/h2]
- Added support for importing BlueSky videos (requested by @moonbase__ and @zyro1331, issue #2965)
[h2]Tweaks:[/h2]
- Switch cloud projects to .NET 9 from .NET 8 (issue #3179)
- Update packages to from 8.x.x versions to 9.0.0 to match .NET 9 release (this includes System.Text.Json, SignalR libraries and others on the client-side as well)
[h2]Fixes:[/h2]
- Fixed intractable handles on Avatar Creator and Full Body Calibrator resetting position when released (fixed by @bluecyro)
- Fixed custom tools without a specified name showing the locale string instead of actual default label (reported by @gyztormizirath, @lixquid, @alizardguy, issue #3171)
- Fixed BlackBodyColorX node disconnecting its inputs and outputs on load (reported by @troyborg, issue #3188, fixed by @bluecyro)
-- Any already saved instances should load properly now, unless they were re-saved after being disconnected