2024/03/31

Happy Ishtar! 🐇🥚 This update brings a bit more content to the demo, steps towards hacking mechanics in the core game loop, and a cessation of analytics. I got the data and feedback I needed, and now the game is on track for a 1.0 release this year. Below is a list of changes for each update since Steam Next Fest. [h3]2024-03-31[/h3] [list] [*] Added cybercastle map [*] Added Cyberhicks that dispense TEK points [*] Reduced eMoto turn acceleration [*] Replaced the first door switch with a tablet [*] Set the minimum stats value to 1 [*] Environmental audio tweaks [/list] [h3]2024-03-24[/h3] [list] [*] Made medkits emissive [*] Added a medkit to the swamp [*] Made flashlight more effective [*] Small dialogue tweak [*] Added an Easter egg that tells you when the game failed to load completely [*] Disabled analytics [*] Bugfix [/list] [h3]2024-03-12[/h3] [list] [*] Added music to cyberfortress and Gogol [*] Bug fixes [/list] This game is still a work in progress, but at this point it is close to its final form. 7 more months of polish.