2021.9.29.842 - Auto-computing primitive collider sizes to fit geometry/hierachy

Hello everyone! Another small build with some improvements, here's a bunch of functions to easily setup different types of primitive colliders! Most of them now have a method to automatically calculate one based off the geometry/objects in the hierarchy through the inspector, so you don't have go guess their sizes. There's also a quick way to visualize them too. We'll have a better method in the future, but this one was quick and non-invasive to implement. [h2]New Features:[/h2] - Added "Set from local/global bounds (precise)" to BoxCollider -- This uses the precise bounding box calculation which transforms every vertex for mesh based sources -- Note that the computation runs asynchronously, so the result might not get assigned immediatelly - Added "Set From Precise Bounds" to Sphere Collider -- This actually computes an exact bounding box sphere for the hierarchy and geometry, which can provide much tighter fit than one generated from the bounding box - Added "Set From Precise Bounds" to CylinderCollider -- This processes each vertex and potential bounding point in the hierarchy, to find an accurate offset, radius and height of a cylinder to encompass the hierarchy - Added Set from precise cylinder bounds to CapsuleCollider -- This uses the same algorithm as for cylinder and then fits the capsule inside of it. -- Since the capsule shape is rounded at the ends, it means that it might not fully envelop the source hierarchy, but this can be desirable in some cases - Added "Visualize Collider" in the inspector for a quick collider visualization using existing Debug visual system -- This visualization is live, but only persists while the inspector for the collider is open. -- Note that we'll likely replace this with a proper collider gizmos in the future that will provide better visual and allow you to visually change the shape as well [h2]Tweaks:[/h2] - Merged Korean locale additions by @MirPASEC - Merged Japanese locale additions by @Aesc/あすく - Merged Russian locale additions by @Shadow Panther [RU/EN, UTC+3] [url=https://patreon.com/NeosVR][img]{STEAM_CLAN_IMAGE}/32580497/43ee030e042a238a46ad59cfcc19b99b0e154f35.png[/img][/url] [url=https://discord.gg/NeosVR][img]{STEAM_CLAN_IMAGE}/32580497/7742fb265ee608cb2a9a6b41aaa6138976155172.png[/img][/url] [url=https://twitch.tv/neosvr][img]{STEAM_CLAN_IMAGE}/32580497/dd2c2f6d46e45ccf4178688bcbe67f0adc0acf9a.png[/img][/url]