20/02/24 - Patch update notes

Spirit Hunter: Death Mark II

Spirit Hunter: Death Mark II is a suspense-horror game set at a prestigious academy. When rumors circulate about supernatural occurrences at the famed Konoehara Academy in Tokyo’s H City, it’s up to the head of the Kujou family, also known as the “Spirit Doctor,” to take on the case.

[b]Improved mouse controls around navigation[/b] – clicking the upper part of the screen now counts as an 'up' input, and will now enter the next area when a red interactive ‘up’ arrow is displayed, while clicking the lower portion of the screen now counts as a 'down' input, and will enter the next area when a red interactive ‘down’ arrow is displayed. Interacting with the 'white dot' interactive items when they're in line with your character will work anywhere in the central portion of the display. [b]Improved the movement of mouse and analog stick inputs during first person investigations.[/b] The movement here should now be much more fluid and not just 8-directional. [b]Fixed a lockup that could occur when using the mouse to control the game while close to both an interactive ‘white dot’ object and an interactive ‘red arrow’ entrance to a new area[/b] (e.g. the lockups found in the restrooms near the cleaning cupboard and some classrooms near a cleaning cupboard, etc.) [b]Fixed some text errors mentioned on the Steam discussions. Resized the mouse pointer.[/b]