Ver.2.12.18 Published.
[b][PATCH NOTES][/b]
[list][*]Added DLC - [url=https://partner.steamgames.com/apps/landing/1191160 ]Fighting Road: Champion Road Beyond[/url][/list]
[b][NEW MOVES][/b]
[list][*]Somersault Kick: Running
[*]Somersault Kick: Counter
[*]Dropkick: Grapple (SML)
[*]Front Dropkick: Grapple (SML)
[*]Spinning Dropkick: Grapple (SML)
[*]High Angle Dropkick: Grapple (SML)
[*]Half Hatch: Grapple (MED)
[*]Big Swing Oosotogari: Grapple (BIG)
[*]CTB: Back Grapple (BIG)
[*]Flying Knee Attack: Opponent Down – Face Up, Near Head[/list]
[b][GENERAL][/b]
[list][*]Revised design of edit menu UI.
[*]Random Entry now selects one pair at a time, instead of filling up all available slots at once.
[*]Added option to sort edit wrestler by team when publishing/unsubscribing.
[*]Added option to select team when saving edit wrestler.
[*]Entrance Craft: Tag team entrances now supported.
[*]Entrance Craft: Added Performance Spot > Corner: 2nd Rope.
[*]Entrance Craft: You can now copy and paste arena settings (except for Venue Equipment).
[*]Added option to clear title belt history.
[*]Overwriting an edit belt no longer deletes the belt history unless you change the weight class or match style.
[*]Added overwrite save menu for edit referees, rings, and belts.
[*]Added swap costume option to edit wrestler menu.[/list]
[b][BUG FIXES][/b]
[list][*]Various UI fixes.
[*]Fixed wrestler name display bug and scroll issues on league spreadsheet.
[*]Fixed issue where Entrance Craft edits would affect team logos in Fighting Road.
[*]Improved readability of font.
[*]Fixed issue where having a lot of title belts would cause menu slowdown.
[*]Fire Promoter: Fixed issue where, when starting a new promotion, random select/reset would only choose from currently displayed wrestlers.
[*]Tournament/League: Fixed issue where CPU vs CPU matches required button input to progress past results screen.
[*]Tournament/League: Fixed issue where wrestler ghost would remain on menu after selecting them and cancelling.
[*]Online Match: Fixed issue where entering the wrong password for a locked room would cause all inputs to be ignored (except for the mouse).[/list]