2.0.17 Summer Update: Colors of the Wind

Guns of Icarus Online

Assemble your crew, take to the skies in the premier PvP airship combat game. Guns of Icarus Online is all about flying massive airships, shooting big turret weapons, and working as a team for supremacy of the skies. Everyone as one, victory or death, together.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28157626/64eed8e092461af4734f24a23757e7d3c37146e4.png[/img] It's time for the Summer Update! We've just received a shipment of newly balloon-approved dyes and we're giving them to you. Make those balloons shine! Want to see your character in a profile picture? Send us a high-quality picture of your avatar - we'll be choosing a few to add to the game! You can send these to us at contests@musegames.com ! [b]New:[/b] [list][*] All costume and ship colors are now interchangeable! Can be purchased through the ship or costume menu. [*] New Voice command pack from Steam user Ripsaw (free for everyone!). [*] New profile pictures.[/list] [b]Changes:[/b] [list][*] ‘Yellow’ paint renamed ‘Antique Bronze’ [*] ‘Jet Black’ paint renamed ‘Weathered Black’ [*] Ship paint icons replaced with costume colored dust icons. [*] All dyes now renamed to “paint”. [*] Activated fireworks. [*] Magnate paint areas changed from balloons to sails. [*] Gunner and Pilot tool order changed - Spyglass will be in last slot on right while off helm.[/list] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28157626/969c2c39e5dc9f6dc6f0f3daff5013da68e537a8.png[/img] [h1]Balance PvE:[/h1] [list][*] Increased repair and rebuild ability of AI airship tool.[/list] [b]Normal Difficulty:[/b] [list][*] Reduced fire chance from boss ships. [*] Reduced number of enemies from 3 to 2 per player ship.[/list] [b]Enemy AA towers:[/b] [list][*] Reduced force attacks by 50% [*] Removed fire chance. [*] Increased turn arcs from 80 to 130. [*] Lowered down arc from 80 to 20 [*] Lowered turn speed from 100 to 20 [*] Reduced ammo count to 4 from 6 [*] Increased range. [*] Reduced rate of fire. [*] Will now repair armor. [*] Repairs gun faster.[/list] [b]Boss ships:[/b] [list][*] Modified Hades with higher rate of fire. [*] Modified Flamethrower with lower ammo count, higher rate of fire, and more chance of causing fires.[/list] [b]Physics:[/b] [list][*] Removed ‘freefall’ from AI ships. They will now behave like player ships when balloons are destroyed.[/list] [h1]Balance PvP:[/h1] [b]Aten Lens Array [MK. S]:[/b] [list][*] Passes through all targets in line, dealing damage to everything it passes through. [*] Reduced charge time from 1.75 seconds to 1. [*] Reduced speed modifier from -88% to -30% while firing. [*] Reduced range to 800 from 1200[/list] [b]Roaring Tiger Heavy Detonator [Mk. S]:[/b] [list][*] Arming delay reduced to 0.2 seconds from 1 [*] Jitter increase to 8 from 3 [*] Velocity increase to 125m/s from 80 (range remains 500) [*] Fires a cluster of 8 detonators instead of 1 [*] Ammo reduced to 1 from 3 [*] Rate of fire increase to 2 from 1 to compensate for Extended Magazine. [*] Reload time reduced to 4 from 10 [*] Side arcs reduced to 30 from 60 [*] Primary Damage: Flechette - 11 per projectile, from 60 [*] Secondary Damage: Explosive - 31 per projectile, from 80 [*] Secondary feature unchanged. Explodes twice when activated. [*] Force removed.[/list] [b]Fixes:[/b] [list][*] Adjusted material on Goldfish balloon for more consistent paint colour [*] Fixed material error on Goldfish sails (paint and team colors) [*] Fixed material error on Mobula square sails (paint and team colors) [*] Optimized water on Scars of Lutessa (again).[/list] [b]Known bugs:[/b] [list][*] Texture glitches on Goldfish, Galleon, Squid, and Magnate. We're working on it![/list]