2.0.1 Patch Released

Imperator: Rome

Dominate the classical Mediterranean in Imperator: Rome, a grand strategy game from Paradox Interactive. Navigate the dangerous waters of politics and diplomacy as you build up your provinces and conquer foreign lands. Now available with special content and the digital artbook.

Greetings, citizens! We've been very pleased with the positive reception 2.0 Marius and Heirs of Alexander has gotten, and greatly appreciate your support and feedback. I'm also happy to be able to present to you the 2.0.1 patch right now, which is the result of fixes and tweaks we were able to get after the code freeze for 2.0. It features some nice free bonus content for all players which we hope you'll like. Details under the cut. ################### # Interface ################### # Art Added unique Anatolian city set, free for all users Family Heads now distinguished by a colored bar in their portraits Pretenders are now distinguished by a bloody ruler coin in the character card # Tooltips Mouseover of state view Pop piecharts now displays the percentage with integrated cultures, adherents of the state religion, and total population [our intention is to iterate on this feature, however, we felt access to these values was more important to include in this state than not at all] Added new tooltip for Ancient Wonder under construction Changed opinion texts from first to third person to avoid confusing tooltips in diplomacy view # Other Character’s current Party Conviction in republics is now displayed in the character card Pops are now sorted by Poptype by default in the pop view Added a bunch of extra information to Great Wonders window and tooltips Added warning for lack of materials when building Great Wonders History entries for Legions will no longer use Christian calendar Tweaked provincial trade info interface ################### # Sound ################### Prevented DLC-locked music tracks from playing for non-DLC owners ################### # Gamebalance ################### # War & Peace Levies now have a scaling cooldown based on the strength of the levy at disband time - this also applies to levies who are auto-disbanded due to stackwipe Levy cooldowns will now be reset if attacked while at peace # Other Added Diadochi Rivals opinion modifier between successors to make alliances less likely at the start of the game ################### # Bugfixes ################### # AI AI now properly assigns commanders to Legions # Code Improved Levy size calculation slightly Fixed being able to merge tribal levies led by different chiefs Fixed state capitals ownership flipping Added rounding to Great Wonder price Disallowed risky interactions in lobby view Fixed issue with loading saves made in observer mode Lowered hotjoin tick limit in an attempt to help slower computers catch up Fixed issue where money increased in value when changing hands # Interface Fixed tooltips referring to Great Works instead of Great Wonders Fixed multiplayer interface elements not using new UI design DLC deities will now properly use vanilla icons as fallbacks Fixes issues with character loyalty tooltips Effects section of tooltips should now be hidden if there are none Inventions should now properly list effects in their tooltips # Script Fixed Barbarian Corsairs task not requiring territories to have pirate havens Fixed Divine Founder Thracian mission task deifying multiple characters Fixed being able to arrange marriages with or for imprisoned characters Fixed republic corruption events not making much sense Fixed League of Corinth mission tasks requiring exactly 3 subjects instead of at least 3 Fixed Mithridatic regnal numbers Fixed Thrace event drawing Epirus into war firing if already involved in a war together Fixed Soloi decision being available too widely Fixed broken happiness modifier in reward for Cities of Greece Fixed issue with Italiote League task highlighting Fixed losses tooltip listing Phrygia in Antigonid Cause Wavers stubborn choice Fixed mission tasks requiring more buildings than it was possible to build Made Mithridates events more reliable Fixed tooltips and regnal numbers in heir events for Mithridatids and Attalids Fixed some tooltip issues when becoming Pergamon Fixed matching names of support pretender and intervene in succession crisis character interactions Fixed broken tooltips in Thracian missions relating to releasing subjects Reworked land given to Pergamon in Antigonid split events Fixed some cases where subunits and legion maintenance modifiers were granted in events to countries that didn’t have legions Fixed highlighting in Italiote League task for Magna Graecian minors Fixed League of Corinth not being a subject if created anew Fixed missing governor portraits in state improvements events Cleaned up tooltip of Revoke Holding interaction party impact Fixed event not destroying Colossus of Rhodes Fixed missing opinion localization in the Thracian missions Fixed various literally unplayable typos # Setup Fixed some incorrect terrain types in Anatolia Removed Kennataia tribal tag in Anatolia Fixed Gortyna’s fort locator being misplaced # Other Fixed Spanish localization of Governor Policy tooltip 2.0.1 should be compatible with prior version 2.0 saves, but in case you have any problems, you can always roll back your version via right click on Imperator in library -> properties -> betas -> choose the desired version. We're glad to get this improved version in your hands in time for the weekend. Give it a spin and let us know your feedback, which is, as ever, crucial to our continuing development of the game. Have fun everyone.