10.30-11.22

New Features: 1. Items acquired through dispatch will be displayed to players as a family unit after integration. 2. Added blacksmithing mini-game and guidance. 3. Upgrading skills will grant attributes (currently with effects for silk weaving, carpentry, tanning, scholarship, and indoor/outdoor thievery skills). 4. Added cellar expansion function and related plot. 5. Added some guidance illustrations: guide for insect dispatch and optimized feeding dispatch guidance. 6. Workbench now includes scrap metal that can be synthesized into iron. 7. Added an apologetic option when caught stealing indoors. 8. Gameplay will pause when opening a backpack. 9. Wild animals have been updated to include snakes. 10. The task list now supports mouse scrolling. 11. Added gathering skills effects in the wilderness (currently only effective for plants on the ground). 12. More idle chatter has been added for characters (Baiyue, Juan, Xiaoqian, Bao Shucai, and Wang Atu, among others). Optimization 1. Swapped the order of assigning tasks and eating. 2. Fixed the issue where some unaccepted quests would still appear in the quest list. 3. Increased idle chatter for Liao Yen, Fan Buchi, Jian Wei, Gu Zhen, Li Wei, etc. 4. Optimized the pottery support skill effects, with different proficiency levels providing different bonuses. 5. The stacking limit for items in the Wilderness Backpack has been changed to 9. 6. The stacking limit for most items in the Storage Backpack has been changed to 999. 7. More plants will appear in the wilderness. 8. Adjusted the attributes and prices of some items. 9. Modified the descriptions or character names in some tasks to fix textual errors, such as Bao Shucai and the Youngster. 10. Optimized the feel of holding Shift and switching to running while holding Shift. 11. Optimized the threat task against Bao Shucai. 12. Optimized the stealing tutorial task for Pu Bao to ensure that no line would get stuck. 13. Fixed the fishing tutorial task and the drunken fisherman competition being stuck after being taken back by Uncle San. 14. Modified the fishing skill effects. 15. Optimized the side quest: Qing Yang Yao Shan Chuan. 16. Modified the martial arts hit judgement. 17. Added a NPC returning to their original position after being caught during indoor theft and completing negotiations, to prevent the task from being interrupted. 18. Modified the frame of the picture for the White Moon Death. 19. Removed the white line at the bottom of the study. 20. Fixed the problem where the texture of the leather shoes was missing. 21. Added a tutorial for the blacksmithing mini-game and adjusted the unreasonable output items. 22. Added a judgment for silk weaving proficiency being negative, allowing players to enter the game when their energy is less than 0. 23. Added a display of the quantity of items required for pottery. 24. Modified the attack logic for ranged weapons. 25. Adjusted the player's interaction with vegetation. 26. Adjusted the attributes of wildlife and NPCs in the w 1. Fixed a bug where the protagonist would lie down and sleep on the ground after being killed in the wilderness instead of progressing to the ending. 2. Fixed a problem where the background music in the main menu was missing. 3. Fixed a problem where there would be a white screen flicker for a moment when the game started. 4. Fixed a problem where it was impossible to return to the main menu from the thank-you letter. 5. Fixed a problem where Li Xiang's affection would get stuck at 10. 6. Fixed a problem where Meng Wu had no tasks but had an exclamation point. 7. Fixed a problem where the characters would not recover their health after a plot battle. 8. Fixed a problem where the characters would not lie down stupidly after a plot battle. 9. Fixed a problem where characters could be revived after death. 10. Fixed a problem where the characters would not properly regain their health after a plot battle. 11. Fixed a problem where clicking Shift would not stop running. 12. Fixed a problem where the white screen would appear when the beginner's tutorial was played. 13. Slightly adjusted the wildlife spawning points in the wilderness to avoid spawning outside the map as much as possible; 14. Fixed a problem where the settings interface could not be closed by clicking the X. 15. Modified the problem where adding multiple objects to the workbench would only add one proficiency. 16. Modified the problem where subtracting energy would result in insufficient materials and prevent the game from being played. 17. Modified the problem where the workbench's energy consumption was incorrect. 18. Updated the timing of stealing items in the house. 19. Fixed a problem where the signpost leading to the fields had a collision body that was too large and would often block the player's movement. 20. Fixed a problem where seaweed could not be picked up in the wilderness. 21. Bug fixes related to the kitchen. 22. AI-related bug fixes. 23. Fixed the problem where the protagonist's weapon animation did not match. 24. The family's portraits are no longer displayed when in the wilderness. 25. Fixed the problem where the protagonist would be fully armed during the plot performances.