Gritty, open-world, survival-crafting, zombie shooter. Build bases, scavenge resources, and explore a hostile island. Manage multiple vitals against dynamic weather, changing seasons, and a day-night cycle. All crafted by a solo developer in Unreal 5
๐ #1 Weekly Dev Insight: "With Last Breath" ๐
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What a week! Our main menu now gleams with the integration of DLSS & FSR, ensuring ultra-smooth and sharp visuals. ๐ฅ๏ธโจ
Survivalists, get ready! Tree chopping & crafting are finally here, along with a robust durability and decay system for your gear. ๐จ๐ณ
We've cranked up performance with crucial optimizations for a seamless experience. ๐
Vehicle enthusiasts, rejoice! We've fine-tuned handling for an even more realistic drive. ๐๐จ
AI opponents have received a serious upgrade for more challenging encounters. ๐ค๐ฏ
Dive into our world as we test the initial chapters of our gripping story. ๐๐ฎ
Our Game Design Document has reached a whopping 238 pages - a testament to the world we're building. ๐
And mark your calendars - the 3rd dev log drops at the end of the month with more behind-the-scenes looks. Stay tuned! ๐ ๐
#WithLastBreath #topdown #unrealengine