Collect awesome monsters to use during turn-based battles in this open-world RPG, now with online multiplayer mode. Combine any two monster forms using Cassette Beasts’ Fusion System to create unique and powerful new ones!
Here are the full patch notes for Cassette Beasts version 1.7. Spoilers ahead!
[h2]New Additions[/h2]
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[*] [b]Magikrab’s Gauntlet has been added[/b]. This is a new gameplay system that is available in Night’s Bridge Station after completing the [i]Land of Confusion[/i] and [i]Take Me On[/i] quests.
- In the gauntlet you face an endless series of randomised and increasingly difficult battles against friends and foes old and new.
- You can take on the gauntlet on your own, or invite a friend through online multiplayer to take on the challenges together.
[*] Ranger Wilma now provides a Sticker Fusion service after you’ve completed [i]Land of Confusion[/i] and [i]Take Me On[/i]. Sticker Fusion allows you to move rare and uncommon attributes you like from one sticker to another.
[*] After Frankie has completed her training, you can speak to her in the Town Hall to clear the ranger noticeboard of quests you don’t want. This costs a certain amount of Fused Material, and you get no quest rewards.
[*] During multiplayer raids and gauntlet battles you can now:
- Use items
- Fuse with your partner NPC
- Switch to your partner NPC’s tape
[*] Steam Workshop support has been added.
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[h2]Fixes[/h2]
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[*] Spitzfyre’s stats have been increased to be in line with normal values for a final stage remaster.
[*] Berserk no longer affects passive moves.
[*] Scripted battles’ RNG is re-seeded when you re-attempt them after fleeing or defeat. This won’t affect the majority of players, but is noted here for the speedrunning community.
[*] Fixed the game using an unusually large amount of memory if you cross the overworld loading boundary and camp in Lakeside.
[*] Fixed common Peekaboo stickers sometimes not stacking.
[*] Fixed Copy That copying the wrong opponent if the intended target is a fusion. (Note: it copies only one member of the fusion.)
[*] Custom/Random Starter into Machine Cursed Change the Record no longer triggers automatic passives like Custom Starter on the tape you switch to.
[*] Fixed Clobber’s AP cost being too high for it to be useful.
[*] Fixed avatars of other players during online multiplayer sometimes warping into scenes at the wrong position.
[*] Randomness is now used as a speed tie break during PvP battles, instead of the host player taking priority.
[*] Fixed Fission Power not respecting the temporarily-imposed level limits during raid battles.
[*] Fixed a bug that allowed already-hacked fusion raids to be hacked again.
[*] Fixed stickers with the ‘compatible with any tape’ attribute being allowed in no-attribute PvP battles when not compatible without the attribute.
[*] Fixed an overflow bug that could occur if you stack many many stat-boosting effects and passives.
[*] Fixed a typo in the Harbourtown Heritage Centre.
[*] Dual Wield can no longer be used to smuggle damaging/debuffing moves past Machine Curse.
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