Welcome to Monster Girl Garden, the interactive life simulation/ monster battling hentai game! Clear your land, upgrade your tools, craft new decorations, and more! Attract visitors, "convince" them to stay, battle and breed them with others to create the strongest, or sexiest possible girl.
[b]Release Dates[/b]
[b]Patreon:[/b] October 26th [i]<--Now Available!![/i]
[b]Public:[/b] November
[b]New Content[/b]
-New Animations; Slime Female masturbate using dildo, Slime Futa masturbate using dildo, Neko Female masturbate using dildo, Neko Futa masturbate using dildo, Neko Male masturbate using dildo
-Add functionality to dildos, if one is in the pen when masturbating monsters will use it, reducing the time it takes by 20%
-Continue expanding new conversation system, add to all Quest Giving NPCs
-Add relationship levels for each NPC
-Each NPC can be talked to once per day to increase relationship a little
[b]Changes[/b]
-Make Expanded Island playable, including all new versions of the current sections of the map (only a secondary test map for now, the main map will not be replaced until full functionality is implemented)
-Redesigned Forest and tree lines on Expanded Island
[b]Bug Fixes[/b]
-Improved the efficiency of Pen contents detection (items, trees, flowers, decor)
-Fixed a glitch where 'Full Inventory' error was not displaying in Player Mode
-Fixed a glitch in the Post Office, Tutorial instruction was blocking the exit button, causing a soft-lock
-Fixed a glitch in the Furnaces where taking items back added to inventory, but didn't reduce Furnace storage, allowing Players to create infinite Ore
-Fixed a glitch in the Arena which was displaying the Feral Monster defeat prompt upon victory
-Fixed a number of HUD errors where the Player would continue moving if they were moving when the menu appeared
-Fixed a repeating error caused by Lamias which could eventually cause slow down
-Fixed a bunch of instances of specific food items not being able to be placed in troughs
-Fixed Autocleaner functionality, and Filters list now works as intended
-Fixed a glitch where players could pick up a seed (using hold Shift) while planting, and the resulting tree would default to 0,0,0 (the center of the garden)
-Fixed a glitch in Autocleaners which was displaying Repair and Condition elements on the storage HUD which were not necessary, and were blocking other elements
-Fixed a glitch in Autocleaners where the Filters were logically backwards. Updated the checkboxes to green and red squares to clarify their effect
-Converted geometry brushes on the Expanded Island into static meshes; improved performance
-Fixed a light build error on the Expanded Island; improved performance even more
-Fixed an error on the Expanded Island where the Arena components were spawning in backwards (player on the right, enemy on the left)
-Fixed a glitch in the Pay Debt event on the Expanded Island
-Fixed some map errors on the Expanded Island which were stacking up, and eventually affecting performance