Dark Deception: Monsters & Mortals is a multiplayer horror party game with multiple modes where players take on the role of monsters or mortals from Dark Deception's universe (and other universes) and fight for soul shards in nightmarish mazes!
Here's a list of changes we've made for this patch.
[h1]General[/h1]
[list]
[*] Added a [b]new UI element[/b] that shows the currently applied buffs/debuffs (this is shown for the owning player as well as on top of the health bar of other players)
[*] Brought back the ability for [b]Support Mortals[/b] to heal other mortals with their [b]Heavy Attack[/b]
[/list]
[h1]Silent Hill DLC[/h1]
[list]
[*] Reduced Shard Target [b]1000 > 850[/b]
[*] Removed two [b]Air Screamers[/b]
[*] Fixed [b]Heather's Ultimate[/b] affecting healing items and abilities
[/list]
[h1]Monstrum DLC[/h1]
[list]
[*] Fixed [b]Prisoner's Ultimate[/b] not slowing down affected characters
[*] Fixed [b]Alarm Sound[/b] sometimes persisting after [b]Trap Time[/b] ended
[*] [b]AI characters[/b] can now enter the [b]Control Room [/b]
[/list]
[h1]Stranger Sewers[/h1]
[list]
[*] Increased [b]Doom Ducky's[/b] damage and collision hitbox
[/list]