1.3 - "Take Control" is here!

Slave Harem

Adult-Only Adventure with RPG elements, 3D world exploration, and turn-based combat. Restore your honor and prove everyone wrong.

I've decided to take the opportunity and test how to even handle controller support. Turns out that the game should be designed with it in mind for best results. While not perfect, it works in most gameplay, some UI are a bit unintuitive. I've also noticed that some players are confused how to use skills in battle (drag-and-drop) so I added a small overview before first battle. I see and appreciate your feedback! While I can't implement all of it at this point, I will keep it in mind for future games. Things like better controls/movement, better inventory/items variety, possible story approaches, making an actual deck-builder. Adding any of that now would mean serious rewrites of game logic that would probably break something or at least cause the entire design/experience to fall apart. I've also noticed questions "Why does he make such updates so fast!?" and the answer is simple: I work from sunrise past sunset and I think I'm pretty efficient at what I do. Plus, I work solo so I don't have to wait for anyone. Anyway, here's the full changelog: v1.3: - FULL CONTROLLER SUPPORT - includes icons and fitting control scheme thorough the game Might be a little wonky and unintuitive in certain places, game was not designed with controller in mind - added battle tutorial - fixed rare error when using manual "skip" in dialogue caused crash / repeating scene / showing pink screen - fixed skip function in dialogue sometimes skipping lines past choices but displaying choice menu - fixed "Deliver" and "Purchase" buttons not disabling - fixed more icons in screens not displaying properly - replaced ASCII icons with text -!- symbolizing main story quests and key items - it didn't display properly for some users - corrected typos in dialogue and cards - moved dialogue points in 3D space for last quests - reaching exit before dialogue subsystem loaded caused an error or crash - improved rendering of event icons in 3D space by fixing depth/alpha - fishing minigame is easier, bar fills faster - small UI adjustments - small 3D terrain adjustments - fixed crash at the end of scene when loading at Airin (guild) quest briefing or completion dialogue *- fixed error when loading save with choices displayed I'm not sure if it was present in previous versions or introduced when I was working on 1.3, but it's fixed anyway I know this game didn't have the best start but I hope I made up for it with this and previous updates. As always, if you encounter any issue, please let me know. I can't fix anything if I don't know what exactly happens and where to begin to look for a solution. As a reminder, list of possible solutions and information on how to report problems can be found here: https://steamcommunity.com/app/3211840/discussions/0/4692280123603371390/ That being said, I think this will be the last major update for this title. I will take all the lessons learned and try to make the next game better! Thank you for playing Slave Harem!