1. Added trial cores: Renaissance, Glacier
2. Added chip: Broken
3. Added a second confirmation to the "Retry" button in the pause interface to avoid misoperation; after 20 waves, the retry button will be replaced with End Exploration. (Last week, a feedback was received, saying that he accidentally clicked this button after playing to wave 66, and everything was in vain, and he has not yet entered the leaderboard. I am very sorry for this~)
4. After turning on the "Hide Hit Special Effects" switch, add hidden special effects: all melee damage hit special effects are hidden, missile pick-up gem special effects, missile disappearance special effects, poisoning instant kill special effects,
5. Fix bugs and improve performance: fix the problem that if the monster is continuously damaged by poison attributes after death, the "poison instant kill" and "spread" effects will still be triggered, resulting in a lot of invalid "instant kill" and "spread" texts on the screen.