[list]
[*] Added more DLC2 lilys to DLC3 Island
[*] Added couple mana shards to dlc3 island & desolatum shelter
[*] Localization fixes
[*] Removed extra iron collar from invetion tree
[*] Pet shelter 4 reward: cat mask to bandana
[*] DLC3 island loot tweaks
[*] Added missing localizations & Localization fixes
[*] DLC3 reward room boss no longer a point of interest.
[*] Added couple enemies and loot boxes here and there
[*] Added DLC3 stuff to mobile UIs.
[*] Invention screen repositioning
[*] Fixed pets moving with drones
[*] Fixed Ark turret props
[*] Invent screen adjustments & tweaks
[*] Fixed pet hub buried teleporter tip Hedgewood -> Hedgefield
[*] Fixed null pointer error in DLC3 main quest
[*] Invention tree bandana back next to safari outfit
[*] Shelter 4 reward fix: Bandana to Plague Mask
[*] DLC3 island inner door not disabling open interaction after use.
[*] Blocking older bug reports than 1.3.0.
[*] Fixed pocket pet giving XP
[*] Fixed main game end area cinematic/quest trigger
[*] Fixed pets dying with mana plane
[*] Petting interaction not shown if TRIGGER_TYPE_HOLD_DOWN_BUTTON is near.
[*] Added Pet Hub Portal Device to the forge where you find the recipe (only shown after unlocked).
[*] Pet recipe blueprint background unification.
[*] Added DLC content marker star to recipe info screen too.
[*] Added DLC content marker to food recipes too.
[*] Added hires image source arts.
[*] Added workbench to pet hub
[*] Replaced recipes-dlc3 with community provided ordered one
[*] Updated recipes.xml ordering
[*] Car battery modifier change
[*] Balancing DLC3 recipes
[*] Changed DLC3 island bridge to not be a visible POI before DLC3 is purchased
[*] Groundskeeper boss rework
[*] Buried teleporters now marked completed when the pet stage is completed.
[*] Properly revealing the pet hub teleporter on the main island.
[*] Boss animation tweak
[*] Trinket modifier fix
[*] Added [BRIDGE] tags to DLC2 content and Crown new area
[*] XAudio2 workaround
[*] Teleport pet to last known safe position instead on top of player
[*] Pet doesn't block Beam Gun
[*] Unlocks control collar if tester is already past the quest phase
[*] Additional quest phase checks & Groundskeeper boss check
[*] Quest extra checks. set quest target ghosts visible permanently after phase
[*] Making sure new chunks are now started loaded if exit has been signalled.
[*] DLC1 teleport location tip fix (Dexter -> Sinister)
[*] Digging crash fix
[*] Reordering of recipes in file
[*] Pet collider positionin adjust so that they go over steps
[*] Lab boss activation fix and cinematic tweaks
[*] Unparented radios (parented radios are destroyable)
[*] Fixed radio broadcast listening screen.
[*] Adjusted DLC3 boss default drops
[*] Removed lootboxes from pet stages
[*] Fixed some stair issues
[/list]