1.2.2 Blood Tax, Plant Cultivation, Water Extraction, and New Expeditions

Egg Surprise

A fun clicker with economic simulation in the penguin kingdom. Obtain rare collections, venture into dangerous dungeons, and build your own civilization!

[h1]1.2.2 The Age of Vampires Begins[/h1] [h2]Blood Tax[/h2] [b]You will need:[/b] [list] [*] Sacrifice Knife [*] Vessel Empty Syringe or Empty Flask [*] Great Maestro or Maestro [*] Any type of Penguin [/list] [b]Average crafting time:[/b] 48 hours [i](depends on the vessel and the Maestro grade)[/i] [u]Nothing disappears as a result of crafting[/u] [h2]Stormguard Expeditions[/h2] [img]{STEAM_CLAN_IMAGE}/45038524/4e3e92b1ca3238299fe70b8e30996be13df34fc8.png[/img] [list] [*] Expeditions using Stormguard and Ghoul, which bring Trophy Chest. [*] They can be opened with an Epic Key [/list] [h2]Plant Cultivation[/h2] [b]Crafting for the store item Plow has been added to the game in 3 variations:[/b] [list] [*] Basic Penguin [*] Undead Penguin [*] Monster Penguin [/list] [b]For its use, you will need:[/b] [list] [*] Bull from the first animal collections [*] Penguin with Coffee of one of the following types: Undead, Monster, Main [*] And also consumables, depending on the type of Penguin [/list] [img]{STEAM_CLAN_IMAGE}/45038524/f4ee457657f0c135f939b23b0194fa40a1b2ea2c.png[/img] [h2]Changes in Sea Expeditions[/h2] [list] [*] Old collection chests with the type Undead were excluded from the new loot [*] Now chests from collection №2 are obtained from sea expeditions [/list] [img]{STEAM_CLAN_IMAGE}/45038524/df2f59fb17ec783dd5f012e99bb088ed701dcaad.jpg[/img] The Elder Penguin has endowed his descendants with knowledge and shown how to extract fire using branches! [h2]Water Extraction[/h2] [*] Epic Penguin Kid found a clever way to draw water from the pond using Farm Dome, while Rare Penguin Kid use the elder's knowledge to heat water for impurity removal using Farm Station as a base for the fire [*] Monsters handle the task more effectively than others [*] Farm Dome can wear out and break [*] Monster kids can also be sent on children's expeditions to gather basic resources: Log, Fish, Farm Dome, Farm Station, Farm Lamp [h2]Addition or Change of Crafting Requirements[/h2] [list] [*] Water is now consumed on farms [*] Added opening of 2nd level chests from sea expeditions [*] The use of syringes on Ghoul is available again [*] Expeditions with Great Ghoul are available again [*] The ability to grow Clover using Great Lumberjack was added [*] The ability to recover Tired Pregnant with Igloo, Fish x3, Green Leaf was provided [/list] [b]Additional improvements in the game:[/b] [list] [*] Fixed the use of Undead-type Penguin with Plow [*] Hunger mechanics for all types of Undead after work completion [*] Mechanics of a death chance [b](50%)[/b] for Penguin Kid during Blood Tax [*] Improved item sorting in crafting [*] Fixed an error [i](in favor of players)[/i] with feather consumption [*] Fixed an issue with Lumberjack Monster that prevented it from cutting trees [*] Also made a small balance change in crafting [*] Battery was removed from farm drops [/list]