A fun clicker with economic simulation in the penguin kingdom. Obtain rare collections, venture into dangerous dungeons, and build your own civilization!
[h1]1.2.2 The Age of Vampires Begins[/h1]
[h2]Blood Tax[/h2]
[b]You will need:[/b]
[list]
[*] Sacrifice Knife
[*] Vessel Empty Syringe or Empty Flask
[*] Great Maestro or Maestro
[*] Any type of Penguin
[/list]
[b]Average crafting time:[/b] 48 hours [i](depends on the vessel and the Maestro grade)[/i]
[u]Nothing disappears as a result of crafting[/u]
[h2]Stormguard Expeditions[/h2]
[img]{STEAM_CLAN_IMAGE}/45038524/4e3e92b1ca3238299fe70b8e30996be13df34fc8.png[/img]
[list]
[*] Expeditions using Stormguard and Ghoul, which bring Trophy Chest.
[*] They can be opened with an Epic Key
[/list]
[h2]Plant Cultivation[/h2]
[b]Crafting for the store item Plow has been added to the game in 3 variations:[/b]
[list]
[*] Basic Penguin
[*] Undead Penguin
[*] Monster Penguin
[/list]
[b]For its use, you will need:[/b]
[list]
[*] Bull from the first animal collections
[*] Penguin with Coffee of one of the following types: Undead, Monster, Main
[*] And also consumables, depending on the type of Penguin
[/list]
[img]{STEAM_CLAN_IMAGE}/45038524/f4ee457657f0c135f939b23b0194fa40a1b2ea2c.png[/img]
[h2]Changes in Sea Expeditions[/h2]
[list]
[*] Old collection chests with the type Undead were excluded from the new loot
[*] Now chests from collection №2 are obtained from sea expeditions
[/list]
[img]{STEAM_CLAN_IMAGE}/45038524/df2f59fb17ec783dd5f012e99bb088ed701dcaad.jpg[/img]
The Elder Penguin has endowed his descendants with knowledge and shown how to extract fire using branches!
[h2]Water Extraction[/h2]
[*] Epic Penguin Kid found a clever way to draw water from the pond using Farm Dome, while Rare Penguin Kid use the elder's knowledge to heat water for impurity removal using Farm Station as a base for the fire
[*] Monsters handle the task more effectively than others
[*] Farm Dome can wear out and break
[*] Monster kids can also be sent on children's expeditions to gather basic resources: Log, Fish, Farm Dome, Farm Station, Farm Lamp
[h2]Addition or Change of Crafting Requirements[/h2]
[list]
[*] Water is now consumed on farms
[*] Added opening of 2nd level chests from sea expeditions
[*] The use of syringes on Ghoul is available again
[*] Expeditions with Great Ghoul are available again
[*] The ability to grow Clover using Great Lumberjack was added
[*] The ability to recover Tired Pregnant with Igloo, Fish x3, Green Leaf was provided
[/list]
[b]Additional improvements in the game:[/b]
[list]
[*] Fixed the use of Undead-type Penguin with Plow
[*] Hunger mechanics for all types of Undead after work completion
[*] Mechanics of a death chance [b](50%)[/b] for Penguin Kid during Blood Tax
[*] Improved item sorting in crafting
[*] Fixed an error [i](in favor of players)[/i] with feather consumption
[*] Fixed an issue with Lumberjack Monster that prevented it from cutting trees
[*] Also made a small balance change in crafting
[*] Battery was removed from farm drops
[/list]