1.17.8 beta

Pixel Composer

A Node-based pixel art generator, editor, and VFX compositor. Create beautiful and complex effects in a non-destructive manner. Pixel Composer comes with a powerful graph system that supports multiple image manipulation, feedback effects, loop, physics, and fluid simulation.

[h2]Interface[/h2] [list] [*] New Node Action creator. Create a set of nodes and connections with a single click. [*] Reduce default theme load time. [*] Add a preference option to disable mouse lock when sliding. [*] Add preference option for adding pen leave delay. [*] Add preference settings to add more folders for fonts and assets. [*] Update node tooltip thumbnails. [*] Add a horizontal view for a larger scroll box. [img]media/hori_view.png[/img] [*] [noparse][Graph Panel] Add context button to convert connection to tunnels.[/noparse] [*] [noparse][ScrollPane] Make scrolling easier for pen input.[/noparse] [*] [noparse][VectorRange box] Axis link and range mode are now separated settings. Add a link line to show which values are being linked.[/noparse] [*] [noparse][Preview Panel] SDF ray marcher now comes with its own 3d settings with only related options.[/noparse] [/list] [h2]Node[/h2] [list] [*] New segment filter node. [*] New HTTP request node. [*] Renamed Path array to Path combine to better describe the node behavior. [*] Add thumbnail to more nodes. [*] [noparse][Frame] Add double click to rename to the new look.[/noparse] [*] [noparse][L-system] Is now an array processor.[/noparse] [*] [noparse][Scatter path] Is now an array processor.[/noparse] [*] [noparse][Line] Add data type properties.[/noparse] [*] [noparse][Line] Add support for segment data.[/noparse] [*] [noparse][Line] Flip the texture axis so that the X axis goes along the path length.[/noparse] [*] [noparse][Line] Add option to scale texture axis based on path length.[/noparse] [*] [noparse][Line] Add option to use path bbox as dimension.[/noparse] [*] [noparse][Repeat] Add base rotation.[/noparse] [*] [noparse][Repeat] Add texture interpolation settings.[/noparse] [*] [noparse][Repeat] Add additive and maximum blend mode.[/noparse] [*] [noparse][Strip] Add seed property.[/noparse] [*] [noparse][Grid] Add option to use uniform height.[/noparse] [*] [noparse][Raymarchers] Add texture interpolation settings.[/noparse] [*] [noparse][Kuwahara] Add mask properties.[/noparse] [*] [noparse][Brush effect] Add mask properties.[/noparse] [*] [noparse][Path Blur] Add origin property.[/noparse] [/list] [h2]Bugs[/h2] [list] [*] Fix dialog not closing when trying to click outside with a pen tablet. [*] [noparse][Graph Panel] Fix node name overflow.[/noparse] [*] [noparse][Graph Panel] Fix node name label height not scale with UI scale.[/noparse] [*] [noparse][Graph Panel] Fix file dropping not working consistently.[/noparse] [*] [noparse][Preview Window] Fix crashes when previewing node with no output junction.[/noparse] [*] [noparse][Preview Panel] Fix error with padding area type.[/noparse] [*] [noparse][Preview Panel] Fix channel selector shows up incorrectly in sdf mode.[/noparse] [*] [noparse][Code editor] Fix autocomplete showing up from an empty prompt.[/noparse] [*] [noparse][Nodes] Fix junction merging not working with dynamic input nodes.[/noparse] [*] [noparse][Export node] Fix preview not showing in the graph.[/noparse] [*] [noparse][Bake Path] Fix error when setting segment length to higher than 1.[/noparse] [*] [noparse][Bake Path] Fix baking looped path does not loop properly.[/noparse] [*] [noparse][Rm Render, Combine] Fix output error.[/noparse] [*] [noparse][Group] Fix node height not updating after duplicated.[/noparse] [*] [noparse][Group] Fix error when connecting to dummy input.[/noparse] [*] [noparse][Group Input] Fix display type not working.[/noparse] [*] [noparse][Strand Create] Fix error when loading baked strands.[/noparse] [*] [noparse][3D object] Fix scale gizmo error on the rotated object.[/noparse] [*] [noparse][Repeat] Fix repeat rotation wrap around too fast.[/noparse] [*] [noparse][Scatter] Fix maximum blend mode not return the maximum color.[/noparse] [*] [noparse][Grid] Fix uneven gap size on non uniform grid size.[/noparse] [*] [noparse][RM Primitive] Fix Background and Draw BG not working.[/noparse] [*] [noparse][RM Primitive] Fix the environment background not rotating with the camera.[/noparse] [*] [noparse][RM Primitive] Fix reflective value not apply to the combined object.[/noparse] [*] [noparse][RM Primitive] Fix texture not fix to object position.[/noparse] [*] [noparse][Pixel Cloud] Fix node output empty surface.[/noparse] [*] [noparse][Palette Shift] Fix shift range fix at -1 - 1.[/noparse] [*] [noparse][Normalize] Fix incorrect output.[/noparse] [*] [noparse][Bend] Fix interpolation settings not working.[/noparse] [*] [noparse][Interlace] Fix output error on the second frame.[/noparse] [*] [noparse][Ase File In] Fix alpha blending error.[/noparse] [/list]