A Node-based pixel art generator, editor, and VFX compositor. Create beautiful and complex effects in a non-destructive manner. Pixel Composer comes with a powerful graph system that supports multiple image manipulation, feedback effects, loop, physics, and fluid simulation.
[h2]Interface[/h2]
[list]
[*] [noparse][Graph Panel] Adding a node in between connections close to a junction will snap the created node y-axis to that junction.[/noparse]
[*] [noparse][Animation Panel] Add a tooltip when hovering on a keyframe.[/noparse]
[*] [noparse][Animation Panel] Add Ctrl+Click to edit keyframe value directly.[/noparse]
[*] [noparse][CurveBox] Moving anchor point now clamps between the surrounding anchors.[/noparse]
[*] [noparse][CurveBox] Control points now scale to the available space between anchors.[/noparse]
[/list]
[h2]Node[/h2]
[list]
[*]
New canvas group node.
[*]
New Blend edge node.
[*]
New Repeat texture node.
[*]
New RM Combine node.
[*]
New RM Render node.
[*]
New Mesh Export node.
[*]
New Scatter Path node.
[*]
[noparse][Supporter] New MK Fracture node.[/noparse]
[*]
[noparse][Curve data] Add shift and scale properties.[/noparse]
[*]
[noparse][Composite] Add ability to rename junction from layer renderer.[/noparse]
[*]
[noparse][Canvas] Clicking on the frame in animation mode will also set the timeline top match the current frame.[/noparse]
[*]
[noparse][Math] Add snap operation.[/noparse]
[*]
[noparse][3D Camera, 3D Camera Set] Adjusted default values.[/noparse]
[*]
[noparse][Grids] Add level property.[/noparse]
[*]
[noparse][RM PRimitive] Add texture property.[/noparse]
[*]
[noparse][Blur, Contrast blur, Directional blur, Radial blur, Shape blur, Non-uniform blur, Slope blur, Zoom blur] Add gamma correction option.[/noparse]
[*]
[noparse][RM Primitive] Add round box and prism shapes.[/noparse]
[*]
[noparse][Canvas] Now show the background array based on the frame index.[/noparse]
[*]
[noparse][3D Terrain] Add smooth shading and improve performance.[/noparse]
[*]
[noparse][Render Sprite Sheer] Now output flattened atlas array.[/noparse]
[*]
[noparse][Compare] Now works with the nested array.[/noparse]
[*]
[noparse][Surface Extrude] Improve performance.[/noparse]
[*]
[noparse][Surface Extrude] Add back side, and height level properties.[/noparse]
[*]
[noparse][Line] Add width pass output.[/noparse]
[/list]
[h2]Bugs[/h2]
[list]
[*] Fix crash when trying to load an already opened project while opening multiple projects.
[*] [noparse][Menubox] Fix nested box register click on the parent instead of the child.[/noparse]
[*] [noparse][Inspector Panel] Fix pasting not working with some values.[/noparse]
[*] [noparse][Preview Panel] Fix rendering glitch when setting UI scale lower than 1.[/noparse]
[*] [noparse][Preview Panel] Fix overlay gizmo error when having multiple instances of the panels.[/noparse]
[*] [noparse][Graph Panel] Fix crashes when deleting multiple nodes at once.[/noparse]
[*] Fix bug when editing area in two-point mode.
[*] [noparse][Image Array Editor] Fix adding image not working.[/noparse]
[*] [noparse][Export Graph] Fix general crash.[/noparse]
[*] [noparse][SVG] Fix an error when loading svg file.[/noparse]
[*] [noparse][Inline Group] Fix an error when deleting the last node in the group.[/noparse]
[*] [noparse][Equation] Fix error on inspect.[/noparse]
[*] [noparse][Smooth Path] Fix error on selection.[/noparse]
[*] [noparse][Smooth Path] Fix the first anchor not smoothing properly in loop mode.[/noparse]
[*] [noparse][Group Input] Fix resetting value does not recognize value data type.[/noparse]
[/list]