1.1 Patch Notes

The Otherwilde

A gorgeous world of photorealistic natural assets, cute villages, and unexpected NPCs. Explore the open world map, gather herbs, create potions, hunt wild animals, build bases, and farm. Currently Pre-Alpha Early Access.

1.1 -Fixed a swimming issue that was causing players to drown above water. -Added assets to the Fen area. -Added new 'gravel' terrain and removed procedural foliage from it. -Who let the dogs out? Added wolves, so many wolves, especially around the castle with the steins. -Marked multiplayer UI button as "In Progress" -Lowered seed drop rate in crop plots and from wild plants. -Icons updated to mesh more closely with other graphical assets. -Added harvestable clay and sand (check roads. rivers, and areas with water). -The dark of night was blacker than my heart. Changed to a much lighter night. -Fixed player token location on map -Added wells to various places on the map, now you can fill jars.