[h2]1.1.0 Update[/h2]
The 1.1.0 update adds a way to speed up the game, a new achievement, balance changes, and various quality of life improvements.
[h3]Game speed feature[/h3]
[list]
[*]Toggle speeding up the wave clock and your donut producers
[*]Added instructions for speed feature
[/list]
[h3]New Achievement[/h3]
[list]
[*]Added achievement to reach wave 100
[/list]
[h3]Balance Changes[/h3]
[list]
[*]Reduced "I'll Do Better Next Time" achievement to only need 5 deaths rather than 10
[*]Deflected projectiles with the shield weapon now do 5x damage
[*]Increased Onion Ring enemy speed
[*]Very slight increase to wave break time
[*]Reduced some candy shop prices
[/list]
[h3]Quality of Life[/h3]
[list]
[*]Can now move with arrow keys
[*]Improved wave and Evil Chef clock
[*]Adjusted text in options menu
[*]Fixed error sound not always playing when cannot afford shop item
[*]Fixed wave clock rotation from spawning multiple waves at once
[*]Performance improvements
[*]Minor fixes and improvements
[/list]
Note: If you've died 5 times or reached wave 100 already you'll get the corresponding achievements when you open the game.
[h1]Cosmula[/h1]
https://store.steampowered.com/app/2421520/Cosmula/
It's been a while since we shared an update about what we've been working on! While we initially aimed to announce Cosmula earlier, similar to Fried Panic, we decided to wait so we could provide a clearer picture of what the game will look like at its Early Access release. Cosmula will soon be available in Early Access, so be sure to wishlist it now and check out more information on our game page!