1.036: Local 4-player support, map previews, and bugfixes

Ghost Croquet

A multiplayer platformer where monsters are controlled by the other players!

[h1]Additions:[/h1] [list] [*][b]The game now supports up to 4 players locally.[/b] http://steamcommunity.com/sharedfiles/filedetails/?id=757521726 Number of players for local sessions can be adjusted via the options menu (under "remap controls"). [*][b]The game now displays previews on map selection screen.[/b] http://steamcommunity.com/sharedfiles/filedetails/?id=757527375 Preview "thumbnails" are now stored alongside the maps in directories. Thumbnails are generated for maps upon saving. If you've published a Workshop map, update it with the same file - thumbnail will be packed in automatically. [/list] [h1]Changes:[/h1] [list] [*][b]You can now load maps from Workshop in the editor.[/b] In case you need to edit your own map or want to look at how things work. A local copy of the map is made upon saving. [*][b]Mouse wheel is now used for scrolling large menus.[/b] (was previously used to switch "< carousel >" type controls) Also menu scrolling in general received a small overhaul. [*][b]Player scheme selection was moved into "remap controls" sub-menu[/b] (to account for there now being more menu items) [/list] [h1]Fixes:[/h1] [list] [*]Fixed Steam screenshots not working correctly. [*]Fixed a crash upon picking invalid files for a tileset image in the editor. [*]Fixed a crash upon entering invalid (negative) map size in the editor. [*]Fixed fan' wind effect animating faster in multiplayer games. [/list] Next up we are going to look into improving lag compensation, getting the game to run at 60FPS (currently runs at 30FPS), and adding more content. Suggestions are welcome!