A multiplayer platformer where monsters are controlled by the other players!
[h1]Additions:[/h1]
[list]
[*][b]The game now supports up to 4 players locally.[/b]
http://steamcommunity.com/sharedfiles/filedetails/?id=757521726
Number of players for local sessions can be adjusted via the options menu (under "remap controls").
[*][b]The game now displays previews on map selection screen.[/b]
http://steamcommunity.com/sharedfiles/filedetails/?id=757527375
Preview "thumbnails" are now stored alongside the maps in directories.
Thumbnails are generated for maps upon saving.
If you've published a Workshop map, update it with the same file - thumbnail will be packed in automatically.
[/list]
[h1]Changes:[/h1]
[list]
[*][b]You can now load maps from Workshop in the editor.[/b]
In case you need to edit your own map or want to look at how things work.
A local copy of the map is made upon saving.
[*][b]Mouse wheel is now used for scrolling large menus.[/b]
(was previously used to switch "< carousel >" type controls)
Also menu scrolling in general received a small overhaul.
[*][b]Player scheme selection was moved into "remap controls" sub-menu[/b]
(to account for there now being more menu items)
[/list]
[h1]Fixes:[/h1]
[list]
[*]Fixed Steam screenshots not working correctly.
[*]Fixed a crash upon picking invalid files for a tileset image in the editor.
[*]Fixed a crash upon entering invalid (negative) map size in the editor.
[*]Fixed fan' wind effect animating faster in multiplayer games.
[/list]
Next up we are going to look into improving lag compensation, getting the game to run at 60FPS (currently runs at 30FPS), and adding more content. Suggestions are welcome!